chat VS rust-analyzer

Compare chat vs rust-analyzer and see what are their differences.

chat

A telnet chat server (by lunatic-solutions)

rust-analyzer

A Rust compiler front-end for IDEs [Moved to: https://github.com/rust-lang/rust-analyzer] (by rust-analyzer)
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chat rust-analyzer
12 207
102 9,320
1.0% -
2.5 10.0
9 months ago about 2 years ago
Rust Rust
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

chat

Posts with mentions or reviews of chat. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-30.
  • Lunatic is an Erlang-inspired runtime for WebAssembly
    12 projects | news.ycombinator.com | 30 Nov 2022
  • Charm – tools to make the command line glamorous
    18 projects | news.ycombinator.com | 23 Jan 2022
    TUIs over ssh/telnet can be a lot of fun. Especially in cases where multiple people can interact with each other on the server. It simplifies the programming model as you only have one state on the backend that you render to multiple connections. Syncing up everyone becomes trivial. You can also use some React concepts, like rendering a virtual TUI and sending just the right set of minimal escape sequences back to the user to bring their display up to date.

    A few months ago I implemented a telnet chat server[0] for fun and it was surprisingly easy to do so. Even by using a wasm vm that I was still working on at the same time.

    [0]: https://github.com/lunatic-solutions/chat

  • Launch HN: Lunatic (YC W21) – An Erlang Inspired WebAssembly Platform
    5 projects | news.ycombinator.com | 6 Mar 2021
    We are investing a lot of effort into making Lunatic feel native to the particular language and ecosystem. If you look at the Rust chat server we built in Lunatic (https://github.com/lunatic-solutions/chat), it fully integrates with cargo. You just run your typical “cargo run” command, it will compile the app to wasm and use lunatic to run it. If you want to run your test, you can just do “cargo test”.

    wasm-bindgen is necessary only because it’s really hard right now to merge the wasm world and the JS one in the browser. We have the advantage here of staying out of the browser.

  • How I built a telnet chat server in 2021 with WebAssembly
    6 projects | dev.to | 22 Feb 2021
    It took me around a week to build it with Rust + Lunatic and you can check out the code here. If you would like to try it out you can connect to it with:
  • The Stakker actor runtime: Beyond "Go++"
    2 projects | /r/rust | 18 Feb 2021
    Recently I implemented a command line chat server in Rust using an actor framework. I model each TCP connection as an actor.
  • I built a telnet chat server with WebAssembly
    1 project | news.ycombinator.com | 6 Feb 2021
    Hi HN,

    I'm working on an Erlang inspired WebAssembly runtime for the backend[0]. Recently I added TCP support and was looking for apps I could build with it. I ended up building a telnet line chat app. It was a great dogfooding experience and has a nice retro feel to it.

    You can access the US server with:

    > telnet lunatic.chat

    or the EU one with:

    > telnet eu.lunatic.chat

    Pick the one closer to you, as all the rendering is done on the backend and lower latency will mean better UX.

    The server is open source[1] and written in Rust. The Rust code is then compiled to WebAssembly and runs on top of Lunatic. Each connection runs in a separate (lightweight) process, has it's own state and sends just a diff of esc-sequences back to the terminal to bring it up to date with the current render buffer. Everything is deployed to an ARM Linux box.

    [0]: https://github.com/lunatic-solutions/lunatic

    [1]: https://github.com/lunatic-solutions/chat

  • WebAssembly Powered Telnet Chat
    1 project | news.ycombinator.com | 6 Feb 2021
  • Lunatic.chat – A WebAssembly powered telnet chat
    1 project | news.ycombinator.com | 6 Feb 2021
  • A telnet chat server powered by WebAssembly
    1 project | news.ycombinator.com | 6 Feb 2021
  • telnet lunatic.chat – A chat server for the terminal
    3 projects | /r/programming | 5 Feb 2021
    The server is open source and written in Rust. The Rust code is then compiled to WebAssembly and runs on top of Lunatic. Each connection runs in a separate (lightweight) process, has it's own state and sends just a diff of esc-sequences back to the terminal to bring it up to date with the current render buffer. Everything is deployed to an ARM Linux box.

rust-analyzer

Posts with mentions or reviews of rust-analyzer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-17.
  • rust-analyzer changelog #177
    1 project | /r/rust | 17 Apr 2023
    #14561 map tokens from include! expansion to the included file
  • Make LSP-Rust-analyzer works
    1 project | /r/neovim | 2 Mar 2023
    return { tools = { -- autoSetHints = false, on_initialized = function() vim.api.nvim_create_autocmd({ "BufWritePost", "BufEnter", "CursorHold", "InsertLeave" }, { pattern = { "*.rs" }, callback = function() vim.lsp.codelens.refresh() end, }) end, auto = false, inlay_hints = { -- Only show inlay hints for the current line only_current_line = false, auto = false, -- Event which triggers a refersh of the inlay hints. -- You can make this "CursorMoved" or "CursorMoved,CursorMovedI" but -- not that this may cause higher CPU usage. -- This option is only respected when only_current_line and -- autoSetHints both are true. only_current_line_autocmd = "CursorHold", -- whether to show parameter hints with the inlay hints or not -- default: true show_parameter_hints = false, -- whether to show variable name before type hints with the inlay hints or not -- default: false show_variable_name = false, -- prefix for parameter hints -- default: "<-" -- parameter_hints_prefix = "<- ", parameter_hints_prefix = " ", -- prefix for all the other hints (type, chaining) -- default: "=>" -- other_hints_prefix = "=> ", other_hints_prefix = " ", -- whether to align to the lenght of the longest line in the file max_len_align = false, -- padding from the left if max_len_align is true max_len_align_padding = 1, -- whether to align to the extreme right or not right_align = false, -- padding from the right if right_align is true right_align_padding = 7, -- The color of the hints highlight = "Comment", }, hover_actions = { auto_focus = false, border = "rounded", width = 60, -- height = 30, }, }, server = { --[[ $ mkdir -p ~/.local/bin $ curl -L https://github.com/rust-analyzer/rust-analyzer/releases/latest/download/rust-analyzer-x86_64-unknown-linux-gnu.gz | gunzip -c - > ~/.local/bin/rust-analyzer $ chmod +x ~/.local/bin/rust-analyzer --]] -- cmd = { os.getenv "HOME" .. "/.local/bin/rust-analyzer" }, cmd = { os.getenv "HOME" .. "~/.cargo/bin/rust-analyzer" }, on_attach = require("user.lsp.handlers").on_attach, capabilities = require("user.lsp.handlers").capabilities, settings = { ["rust-analyzer"] = { lens = { enable = true, }, checkOnSave = { command = "clippy", }, }, }, }, }
  • rust-analyzer changelog #164
    3 projects | /r/rust | 17 Jan 2023
    I would like changes like https://github.com/rust-analyzer/rust-analyzer/pull/13799 to be listed in 'Breaking Changes' category, to приманка draw the users' attention.
  • Mun v0.4.0 released
    4 projects | /r/rust_gamedev | 13 Dec 2022
    For those of you who haven’t heard of Mun before, Mun is an embeddable programming language empowering creation through iteration. The idea to create Mun originated out of frustration with the Lua dynamic scripting language and a desire to have similar hot reloading functionality available in Rust. As such, it’s not a direct competitor with Rust, but instead is intended to be used with Rust (or C/C++) as a host/embedded language pairing. Actually, Mun is completely written in Rust, building on similar crates as rust-analyzer and rustc. Its key features include:
  • rust-analyzer changelog #159
    2 projects | /r/rust | 12 Dec 2022
    #13728 upgrade chalk to make solver fuel work again (works around most trait solving hangs).
  • rust-analyzer changelog #147
    1 project | /r/rust | 19 Sep 2022
    #13221 (first contribution) add option to move lenses above doc comments (rust-analyzer.lens.location):
  • Does Rust need proc-macros 2.0?
    2 projects | /r/rust | 27 Jul 2022
    Rust-analyzer has a good overview: https://github.com/rust-analyzer/rust-analyzer/blob/master/docs/dev/syntax.md
  • rust-analyzer changelog #134
    7 projects | /r/rust | 20 Jun 2022
    #12517 (first contribution) fix completion for methods in trait generated by macro.
  • LSP Rust Analyzer keeps telling me `Error NO_RESULT_CALLBACK_FOUND`
    3 projects | /r/neovim | 12 Jun 2022
    -- all the opts to send to nvim-lspconfig -- these override the defaults set by rust-tools.nvim -- see https://github.com/neovim/nvim-lspconfig/blob/master/doc/server_configurations.md#rust_analyzer server = { -- on_attach is a callback called when the language server attachs to the buffer -- on_attach = on_attach, settings = { -- to enable rust-analyzer settings visit: -- https://github.com/rust-analyzer/rust-analyzer/blob/master/docs/user/generated_config.adoc ["rust-analyzer"] = { -- enable clippy on save checkOnSave = { command = "clippy" }, assist = { importGranularity = "module", importPrefix = "self", }, cargo = { loadOutDirsFromCheck = true }, procMacro = { enable = true }, } } },
  • rust-analyzer changelog #130
    2 projects | /r/rust | 23 May 2022
    #12349 publish universal VSIX to make Code happy.

What are some alternatives?

When comparing chat and rust-analyzer you can also consider the following projects:

meetings - WebAssembly meetings (VC or in-person), agendas, and notes

vscode-rust - Rust extension for Visual Studio Code

lunatic - Lunatic is an Erlang-inspired runtime for WebAssembly

Clippy - A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/

chrono - Date and time library for Rust

intellij-rust - Rust plugin for the IntelliJ Platform

embly - Attempt at building an opinionated webassembly runtime for web services

rustfmt - Format Rust code

lumen - An alternative BEAM implementation, designed for WebAssembly

eglot - A client for Language Server Protocol servers

mapscii - 🗺 MapSCII is a Braille & ASCII world map renderer for your console - enter => telnet mapscii.me <= on Mac (brew install telnet) and Linux, connect with PuTTY on Windows

rust - Empowering everyone to build reliable and efficient software.