lunachess VS chess-deep-rl-cpp

Compare lunachess vs chess-deep-rl-cpp and see what are their differences.

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lunachess chess-deep-rl-cpp
2 1
1 2
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0.0 0.0
about 2 years ago over 1 year ago
C++ C++
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

lunachess

Posts with mentions or reviews of lunachess. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-12.
  • Code works on Mac but gives floating-point exception on Windows
    1 project | /r/Cplusplus | 14 Jan 2022
    Hi friends - I'm trying to compile my chess engine for Windows, and my makefile does compile the EXE (using Cygwin/MinGW) but when I try to run it, I get a floating-point exception. I don't think this is a division-by-zero error since the code works on my Mac - can anyone please help? Thank you :)
  • Compiling *perfectly-good* Code on Windows
    2 projects | /r/Cplusplus | 12 Jan 2022
    Hi there :) so I'm trying to compile my chess engine for windows. My 'make' command works perfectly on Mac, but trying to compile on Windows is an absolute nightmare... Would anyone more familiar with Windows please take a look at this & help out? I'd really appreciate it :)

chess-deep-rl-cpp

Posts with mentions or reviews of chess-deep-rl-cpp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-01.
  • C++ Show and Tell - August 2022
    25 projects | /r/cpp | 1 Aug 2022
    In january, I created a deep reinforcement learning chess engine in Python (based on AlphaZero) for my Bachelor's thesis. I realized Python was too slow for something like this, so I decided to rewrite it entirely in C++ in my free time: https://github.com/zjeffer/chess-deep-rl-cpp.

What are some alternatives?

When comparing lunachess and chess-deep-rl-cpp you can also consider the following projects:

cutechess - Cute Chess is a graphical user interface, command-line interface and a library for playing chess.

nap - NAP Framework source code

Winter - UCI Chess Engine

Fairy-Stockfish - chess variant engine supporting Xiangqi, Shogi, Janggi, Makruk, S-Chess, Crazyhouse, Bughouse, and many more

Reduct Storage - A time series database for storing and managing large amounts of blob data [Moved to: https://github.com/reductstore/reductstore]

upm - ⠕ Universal Package Manager - Python, Node.js, Ruby, Emacs Lisp.

OpenNetBattle - An open source card-based battle engine written in modern C++

OmegaZero - A chess AI.

coros - TCP server using C++ 20 Coroutines

ReactivePlusPlus - Implementation of async observable/observer (Reactive Programming) in C++ with care about performance and templates in mind in ReactiveX approach

libbase - Standalone reimplementation of //base module from Chromium