lua-languages
moonscript
lua-languages | moonscript | |
---|---|---|
13 | 35 | |
560 | 3,126 | |
- | - | |
3.9 | 4.4 | |
26 days ago | 6 months ago | |
Lua | ||
Mozilla Public License 2.0 | - |
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lua-languages
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Why Fennel?
This post inspired me to look for an ML-like language that compiles to lua and I found this useful list: https://github.com/hengestone/lua-languages
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Using other languages
There's a complete list of languages that compile to Lua available here: https://github.com/hengestone/lua-languages
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How should i make a lua-based programming language?
There are a ton of different ways to do this but you haven't given enough information to give useful advice. What kind of language do you want to make? "as a module of smth else" doesn't really mean anything. https://github.com/hengestone/lua-languages
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Researching Lispy Neovim
There's also gpanders/nvim-moonwalker, which advertises Fennel in it's readme but works for any x->lua language you return the lua code for, ie: teal, moonscript, uh... others?
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Lang Lua
I went on a several-weeks-long fact finding mission (the longest of its kind I've ever done in my 10 years as a professional software developer).
The option that won was to write all business logic (a few thousand lines of code) in Lua, then write the GUI in each platform's native language+ui-library combination and re-use the same business logic by embedding Lua.
Another option that made the shortlist was using Haxe instead of Lua, but after several weeks, it became clear that that was a bad idea, and with Lua, the developer experience is now so much better.
I definitely plan on continuing to use Lua as my main programming language.
This comes after 20 years of having python as my main programming language because I'm displeased with feature creep and bloat on python. With lua, I find that I barely miss any features/abilities from the vastly more complex python while the simplicity of lua means my code gets to "go places" where python can't go.
With lua, you find casual implementers making fully compatible alternative implementations (e.g. NeoLua for C#, Luna for Java, fengari for JavaScript, ...) With Python, alternative implementations seemingly just can't keep up with the pace at which CPython is introducing unnecessary new features and CPython-compatbility is de-facto the only meaningful python standard there is. Jython and IronPython would make the platform so much more appealing, but they appear dead in the water. Python implementations for the browser pop up every couple of years only to quietly disappear again.
What's more: Once you've settled on Lua as am embedding language, developers of Lua logic are free to use not just Lua, but they can pick from a host of cool transpile-to-Lua languages [1].
[1] https://github.com/hengestone/lua-languages
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Hello i am new. Is there a way to use another language than lua for modding?
However, there are many languages to which this doesn’t apply (before Fennel I’ve tried to write Minetest mods in Haxe without success).
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What do you think about MoonScript?
Maybe most of them are also small projects, but there are a lot of projects that compile other languages to Lua: https://github.com/hengestone/lua-languages .
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Luau Goes Open-Source
Doubtful, but there is TypescriptToLua: https://typescripttolua.github.io/
Here's a whole list of languages that compile to Lua (many of them statically typed): https://github.com/hengestone/lua-languages
- Python and Lua (2019)
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Has anybody written Neovim config in Typescript, and transpiled it to Lua?
That's just because there are lots of lua transpilers. https://github.com/hengestone/lua-languages
moonscript
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Why Fennel?
Now I like lua, and think single pass is the way to go for interpreted, since you don't have the disadvantage of a slow compile time no matter how big your codebase gets, BUT its not great to write in. things like +=, ++, are not possible, which means the only solution is to transpile into it, which has led to some good languages like moonscript[0], teal[1] which offers static type checking, an absolute must as your codebase grows.
[0]: https://moonscript.org/
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Forth: The programming language that writes itself: The Web Page
That can be very productive and clever, but be - and stay - aware that such polyglot solutions tend to be maintenance headaches in the longer run.
There is a really nice open source project out there that allows you to train your hearing and your sightreading, but it's written in the authors own language which in turn compiles to JavaScript and the headache to set up their toolchain is such that I haven't bothered fixing any of the bugs that I'm aware of (and there are plenty).
https://sightreading.training/
https://github.com/leafo/sightreading.training
It's written in a language called 'Moonscript':
https://github.com/leafo/moonscript
Which compiles to Lua. Which compiles to JS.
Madness. Nice madness, but still, it stopped me from being a contributor.
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Lua: The Little Language That Could
RE: the cost of switching at this point, what about languages that compile to Lua? Like https://moonscript.org/. That would let you keep the legacy code, no?
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Trying to make a website with Lapis
In the case of Lapis, it is actually written in Moonscript, which needs a few more things.
- Launch HN: Moonrepo (YC W23) – Open-source build system
- Using Lua with C++
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Using other languages
There's also some languages made to compile straight to Lua: - MoonScript is the most popular Lua wrapper - it's built to be more Python-like, featuring indentation-based scopes, function calls without parentheses, lambda syntax, list comprehension, and much more. - Yuescript is a modern update to MoonScript that adds more features (I haven't used it myself, so I'm not entirely sure exactly how it differs from MS). - Teal is a version of Lua that adds static typing for better code standards.
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Best Websites For Coders
A programmer-friendly language that compiles to Lua.
- data types in function definition
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A MiniTron In 47 Lines
This is a sample code for learning, written in Moonscript for TIC-80:
What are some alternatives?
luau - A fast, small, safe, gradually typed embeddable scripting language derived from Lua
Yuescript - A Moonscript dialect compiles to Lua.
LuaJIT - Mirror of the LuaJIT git repository
nelua-lang - Minimal, efficient, statically-typed and meta-programmable systems programming language heavily inspired by Lua, which compiles to C and native code.
Fennel - Lua Lisp Language
TypeScriptToLua - Typescript to lua transpiler. https://typescripttolua.github.io/
benchmarks - Some benchmarks of different languages
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
vim9jit - a vim9script -> lua transpiler (written in Rust)