lowtech
The Low-Tech Apple 2e demo (by wiz21b)
Fragment Forge
A card game about the demoscene (by db0)
lowtech | Fragment Forge | |
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2 | 5 | |
22 | 22 | |
- | - | |
2.6 | 0.0 | |
about 3 years ago | almost 3 years ago | |
Assembly | GDScript | |
GNU General Public License v3.0 only | GNU Affero General Public License v3.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
lowtech
Posts with mentions or reviews of lowtech.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-20.
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How to draw ugly lines fast
On old computers, you could go even faster by precomputing tiles representing little segments at various angles and then copying tiles. The trick here is to realize that you don't need many tiles to represent all the lines. The downside is that it's not quite accurate. But it's much faster. See an example here :
https://github.com/wiz21b/lowtech#the-3d
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Writing a Game from Scratch – Part One
Very cool. But it's also a good answer to the GP and some of the downthread colour questions - if push comes to shove, you can just ignore the colour. You didn't link it so I'll take the liberty: github repo is at
https://github.com/wiz21b/lowtech
Fragment Forge
Posts with mentions or reviews of Fragment Forge.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-11-06.
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I have created a real life TCG/board game. Which engine should I use to bring it to PC?
As others mentioned, I have created a card game framework on Godot which would fit all your requirements. I also have 2 different games in progress with it. One is like Slay the Spire and the other is a more traditional CCG style, called Fragment Forge. You can use them as reference.
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hypnagonia VS Shader-Wars - a user suggested alternative
2 projects | 29 Oct 2021
Another game based on the same framework
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I created a deckbuilder and spent way more time on my random deck name generator, than I'm willing to admit.
Feel free to grab a playable version from here: https://github.com/db0/Fragment-Forge/releases/tag/v0.6
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I finally added a main screen settings. What do you think?
Absolutely. Here : https://github.com/db0/Fragment-Forge
- I have published the first pre-alpha version of my first game. Try it out and tell me what you think. As always free and open sourced.
What are some alternatives?
When comparing lowtech and Fragment Forge you can also consider the following projects:
radio - A simple javascript web radio visualizer
Godot Card Game Framework - A framework which comes with prepared scenes and classes to kickstart your card game, as well as a powerful scripting engine to use to provide full rules enforcement.
gbt-player - A music player library for the PSG audio channels of the GB, GBC and GBA.
arcomage - Arcomage fan-remake made on Godot Engine v.4.1.x (mono)
godot-open-rpg - Learn to create turn-based combat with this Open Source RPG demo ⚔