lodestone_core
maud
lodestone_core | maud | |
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4 | 29 | |
59 | 1,932 | |
- | - | |
8.5 | 6.4 | |
10 months ago | about 1 month ago | |
Rust | Rust | |
GNU Affero General Public License v3.0 | Apache License 2.0 |
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lodestone_core
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🦀+ 🦕= 😎 I wrote a blog post about experimenting with Deno's Rust crates to run JavaScript inside Rust application
I personally use deno for the Lodestone Project, a FOSS open-source game server hosting tool (shameless plug). One of the features coming up is a plugin system that allows users to write typescript code to communicate with lodestone directly and a system that allows users to implement a game server instance in typescript which lodestone can run at runtime, all powered by deno. If you are interested the code is here and here
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I was searching for embedded lanaguages in Rust and I found out I can use deno https://deno.land/[email protected]/embedding_deno which is amazing has anyone tried it ?
The project (backend for a server hosting/management panel) is using `mlua` for its user-customizable scripting feature. It was extremely (well compared to Deno) easy to set up and it does 99% of what we need, but its syntax, object model, and the lack of language-wide async support have been getting to me, so I was excited to give Deno a try.
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How did you start
Was starting a new project (Lodestone) that needed a web server, didn't want to use Node or typescript so I decided to give rust a try. Never looked back :D
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What's everyone working on this week (32/2022)?
Been grinding away at Lodestone, a self-hosted game server wrapper/management tool originally designed for Minecraft, but we are planning support for other servers such as Risk of Rain, Terraria, Genshin etc etc.
maud
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Templ: A language for writing HTML user interfaces in Go
I would like to mention maud in this context:
https://github.com/lambda-fairy/maud
It is refreshingly different from other Rust templating libraries. It uses a proc-macro that compiles your HTML into Rust code. I also happen to use it in conjunction with HTMX and it works very well for me (at least in small projects).
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Getting Started with Axum - Rust's Most Popular Framework
You can also use HTML templating with crates like askama, tera and maud! This can be combined with the power of lightweight JavaScript libraries like htmx to speed up time to production. You can read more about this on our other article about using HTMX with Rust which you can find here.. We also collaborated with Stefan Baumgartner on an article for serving HTML with Askama!
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RustGPT: ChatGPT UI Built with Rust, Htmx, SQLite
I think a lot of us reach for Jinja-style templates so it feels a little more like we're writing bare HTML. But they're of course still just templates, and they need a build step before they become valid HTML.
So it's true, if you're willing to use a DSL embedded in your server language (like JSX), then you'll have the full language tooling available to you. And this probably isn't giving up much over language-specific templates.
A JSX-equivalent for the Rust server-side rendering world would probably be maud [1] or leptops [2].
[1] https://github.com/lambda-fairy/maud
[2] https://github.com/leptos-rs/leptos
- Hyper – A fast and correct HTTP implementation for Rust
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Want a web app to respond to local file changes. Is Tauri the solution here?
Maud as a performant templating engine that will ensure your templates are well-formed at compile-time and, in effect, minify the generated HTML output by not passing through unnecessary whitespace.
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Rust tech stack
Maud is a fast Slim/Haml-esque templating engine which will automatically minify your HTML at no extra charge because whitespace isn't significant in its syntax.
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rust web dev??
If you want to do backend development, give actix-web or Axum a try. If you need templating, take a look at Maud and if you want an ORM, take a look at SeaORM.
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Any web frameworks that could compare to Symfony?
Personally, I'd recommend Maud if you don't need something with runtime reloading. Not only is it much faster, it implements a template language that is effectively the Rust-syntax equivalent to Slim or Haml using a procedural macro, so you get compile-time verification that your HTML output is well-formed.
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Anyone from a Typescript/React background who tried out Rust for the 1st time?
For templating, Maud is fast, gives compile-time well-formedness guarantees, and outputs minified HTML by default as a side-effect of it being based on Rust macros. (It's of a similar design philosophy to Slim and Haml)
- I love building a startup in Rust. I wouldn't pick it again
What are some alternatives?
nitro_repo - An open source artifact manager. Written in Rust back end and an Vue front end to create a fast and modern experience
askama - Type-safe, compiled Jinja-like templates for Rust
miniserve - 🌟 For when you really just want to serve some files over HTTP right now!
tera - A template engine for Rust based on Jinja2/Django
guess-that-lang - CLI game to see how fast you can guess the language of a code block!
horrorshow-rs - A macro-based html builder for rust
crates.io - The Rust package registry
markup.rs - A blazing fast, type-safe template engine for Rust.
taskserver - Taskserver - Taskwarrior Synchronisation Server
ructe - Rust Compiled Templates with static-file handling
dcp - docker cp made easy
multiversion - Easy function multiversioning for Rust