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lodestone_core reviews and mentions
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🦀+ 🦕= 😎 I wrote a blog post about experimenting with Deno's Rust crates to run JavaScript inside Rust application
I personally use deno for the Lodestone Project, a FOSS open-source game server hosting tool (shameless plug). One of the features coming up is a plugin system that allows users to write typescript code to communicate with lodestone directly and a system that allows users to implement a game server instance in typescript which lodestone can run at runtime, all powered by deno. If you are interested the code is here and here
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I was searching for embedded lanaguages in Rust and I found out I can use deno https://deno.land/[email protected]/embedding_deno which is amazing has anyone tried it ?
The project (backend for a server hosting/management panel) is using `mlua` for its user-customizable scripting feature. It was extremely (well compared to Deno) easy to set up and it does 99% of what we need, but its syntax, object model, and the lack of language-wide async support have been getting to me, so I was excited to give Deno a try.
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How did you start
Was starting a new project (Lodestone) that needed a web server, didn't want to use Node or typescript so I decided to give rust a try. Never looked back :D
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What's everyone working on this week (32/2022)?
Been grinding away at Lodestone, a self-hosted game server wrapper/management tool originally designed for Minecraft, but we are planning support for other servers such as Risk of Rain, Terraria, Genshin etc etc.
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A note from our sponsor - InfluxDB
www.influxdata.com | 24 Apr 2024
Stats
Lodestone-Team/lodestone_core is an open source project licensed under GNU Affero General Public License v3.0 which is an OSI approved license.
The primary programming language of lodestone_core is Rust.
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