lockfree VS slice_deque

Compare lockfree vs slice_deque and see what are their differences.

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lockfree slice_deque
11 2
695 150
- -
7.9 0.0
20 days ago over 2 years ago
C++ Rust
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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lockfree

Posts with mentions or reviews of lockfree. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-29.

slice_deque

Posts with mentions or reviews of slice_deque. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-29.
  • A lock-free ring-buffer with contiguous reservations (2019)
    9 projects | news.ycombinator.com | 29 Feb 2024
    > It's not an attack on the wording, but the correctness of your first bullet point. `unsafe` is appropriate for the initialization of a ring buffer in Rust. That's true for using `mmap` or anything in "pure" Rust using the allocator API to get the most idiomatic representation (which can't be done in safe or stable Rust). It's not one line. It's also not platform dependent, the code is the same on MacOS, Linux, and Windows the last I tried it.

    We're not talking about the same thing then.

    I'm talking about this code here: <https://github.com/gnzlbg/slice_deque/tree/master/src/mirror...> It is absolutely platform specific.

    Yes, most ring buffer implementations feature a little bit of `unsafe` code. No, it doesn't make sense to say "I have a tiny amount of `unsafe` already, so adding more has no cost."

    > But if your bottleneck is determined by the frequency at which channels get created or how many exist then I would call architecture into the question. ... This last month I've written a lock-free ring buffer to solve a problem and there's exactly one in an application that spawns millions of concurrent tasks.

    Okay, but a lot of applications or libraries are written to support many connections, and you don't necessarily know when writing the code (or even when your server receives them) if those connections will be just cycled very quickly or will be high-throughput long-lived affairs. Each of those probably has a send buffer and a receive buffer. So while it might make sense for your application to have a single ring buffer for its life, applications which churn through them heavily are completely valid.

  • Go is about to get a whole lot faster
    4 projects | news.ycombinator.com | 23 Jan 2022
    There is a single contiguous memory allocation, which mirrors itself.

    One thread produces elements and pushes them at the tail (e.g. I/O bytes, in batch), and one thread consumes as many elements as possible in batch from the other end (e.g. all bytes available, in batch).

    The mirror is required to allow processing all elements in the deque as if they were adjacent in memory.

    This is the library i am using, the array contains an explanation : https://github.com/gnzlbg/slice_deque

What are some alternatives?

When comparing lockfree and slice_deque you can also consider the following projects:

rc_event_queue - VecDeque-like fast, unbounded, mpmc/spmc concurent FIFO message queue. Lockless reads, write-lock writes.

distortos - object-oriented C++ RTOS for microcontrollers

glibc - GNU Libc

micro-gl - Headers Only C++11 CPU Vector Graphics. no std-lib, no FPU and no GPU required !

tlaplus - TLC is a model checker for specifications written in TLA+. The TLA+Toolbox is an IDE for TLA+.

Ring-Buffer - A simple ring buffer (circular buffer) designed for embedded systems.

set-ethernet-max-ring-buffer - Set max TX/RX ring buffer for ethernet device

jemalloc

bounded-spsc-queue - A Bounded SPSC queue for Rust

multiversion-concurrency-control - Implementation of multiversion concurrency control, Raft, Left Right concurrency Hashmaps and a multi consumer multi producer Ringbuffer, concurrent and parallel load-balanced loops, parallel actors implementation in Main.java, Actor2.java and a parallel interpreter

multiversion-concurrency-contro