load81
lovr
load81 | lovr | |
---|---|---|
4 | 35 | |
591 | 1,658 | |
- | - | |
0.0 | 9.7 | |
over 1 year ago | 6 days ago | |
C | C | |
BSD 2-clause "Simplified" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
load81
- LÖVE: a framework to make 2D games in Lua
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Story: Redis and Its Creator Antirez
I love Redis and what its done for the world but my favourite antirez project is LOAD81, which I think is just a few core modules away from being an amazing new platform for content sharing .. ;)
Imagine we have a network of LOAD81 users who share Lua bytecode instead of HTML .. hmm ..
https://github.com/antirez/load81.git
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Teliva – an environment for end-user programming
From antirez there is load81[0] which does kind of the same and it's lovely for playing around with installing 1 thing, playing a game, breaking into the source and changing a bit.
[0] https://github.com/antirez/load81
lovr
- Ask HN: Released games built on FOSS engines?
- LÖVE: a framework to make 2D games in Lua
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Ask HN: Favorite Game Engine?
I haven't used many engines, but I've been programming some simple games with LÖVE [0] and (to a lesser extent) LÖVR [1] and like them both.
But maybe not real game engines, as you need to do quite a bit of work by yourself. I guess it depends what your definition is of a game engine.
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[0]: https://love2d.org
[1]: https://lovr.org
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Is it really bad using an unpopular framework?
not to mention there's LÖVR as well if you want to 3D
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Is it okay to ask a question about Lovr here?
As for your question - yes, it's possible to develop for the Quest. The website has information on how to do that.
- need help choosing a game engine in lua for a 3d desktop/vr game
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Making a game without a pc that can run VR?
lovr.org - VR game engine with lua
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Lua, a Misunderstood Language
I'll add LOVR (https://lovr.org/), the 3D analog to LOVE. Haven't used it personally so ymmv.
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I love Python, but I ought to branch out. I've done some stuff in C# and Java, but never as much as I've done in Python.
If you are into VR, I'd try lovr.org. It allows you to build VR apps with just lua code.
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Ask HN: Anyone tried development using an Oculus?
Personally I found LÖVR [0] easy to use, based on Lua.
——
[0]: https://lovr.org/
What are some alternatives?
lunarcraft - Minecraft clone in lua
raylib - A simple and easy-to-use library to enjoy videogames programming
makelove - A build tool for löve games
A-Frame - :a: Web framework for building virtual reality experiences.
teliva - Fork of Lua 5.1 to encourage end-user programming
love - LÖVE is an awesome 2D game framework for Lua.
tiny - Tiny is a lightweight 2D game engine that allows developers to easily create games using the Lua programming language.
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
corona - Solar2D Game Engine main repository (ex Corona SDK)
Godot - Godot Engine – Multi-platform 2D and 3D game engine
picolove - PICO-8 Reimplementation in Love2D. Chat: https://discord.gg/jGEMUse6RM
OculusQuestMixedRealityForiOS - Mixed Reality app for iOS