lispgames VS awesome-cl

Compare lispgames vs awesome-cl and see what are their differences.

awesome-cl

A curated list of awesome Common Lisp frameworks, libraries and other shiny stuff. (by CodyReichert)
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lispgames awesome-cl
11 64
- 2,458
- -
- 8.7
- 5 days ago
Makefile
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

lispgames

Posts with mentions or reviews of lispgames. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-09.
  • Graphics libraries in lisp for game development
    5 projects | /r/lisp | 9 May 2023
    Hello, looking for well tested, well documented game development library for lisp with 2d/3d graphics. i found a bunch of sdl, and opengl libraries here (unfortunatlly no webgl libraries) and i dunno which to choose from. Also I'm going to be honest and say that I'm very new to lisp (outside emacs lisp), but i think its just a fun hobby project to learn both lisp and graphics and i hope by the end of this ill have a simple antiyoy clone.
  • Lisp Game Jam 2022
    1 project | news.ycombinator.com | 26 Oct 2022
    - https://itch.io/jam/spring-lisp-game-jam-2021/results

    Here's a list of previous years:

    - https://github.com/lispgames/lispgames.github.io/wiki/Lisp-G...

  • Lisp Game Jam 2022 starting Friday
    1 project | /r/lisp | 26 Oct 2022
    It's fun and laid-back. Explore previous editions to see what people made in the past.
  • A free demo for Kandria (written in CL) is now on Steam
    5 projects | /r/lisp | 1 Mar 2022
    There isn't much in the ways of complete engines like unity or unreal, or even maintained godot bindings, but there is a community for making games at least, so you can get some work done if you go a little lower leveled than those. They some regular game jams for games written in lisp. As far as how common it is to use lisp I have no idea outside of it being used in Jak & Daxter.
  • Ask HN: What is a good resource to learn Lisp in 2022?
    4 projects | news.ycombinator.com | 8 Jan 2022
  • What can i program with Lisp?
    1 project | /r/gamedev | 12 Nov 2021
    I don't really use Lisp that much, but it seems like a nice language to work with when it comes to symbolic stuff. They host pretty regular lisp only gamejams on itch, so you could take alook there at what people made and how. There are some resources overe here as well.
  • Lisp Games
    1 project | news.ycombinator.com | 15 Oct 2021
  • Autumn Lisp Game Jam 2021
    2 projects | news.ycombinator.com | 21 Sep 2021
    For 2d games, Fennel with LOVE seems to be a maintained and good choice. Are there some Scheme 2d frameworks similar to LOVE that are still maintained and offer also packages with e.g. collision detection or physics? I have had a look at [0], but many seem outdated.

    https://github.com/lispgames/lispgames.github.io/wiki/Scheme

    2 projects | /r/lisp | 21 Sep 2021
    I heard there were attempts, but I don't quite remember what the end results were. I think someone indeed submitted Emacs-based games previously. If you find something, please, add information to Emacs Lisp page of lispgames for future adventurers: https://github.com/lispgames/lispgames.github.io/wiki/EmacsLisp
  • Is there a collective list of all the Lisp game jams & competitions?
    1 project | /r/lisp | 6 Sep 2021
    Some are here https://github.com/lispgames/lispgames.github.io/wiki/Lisp-Game-Jams

awesome-cl

Posts with mentions or reviews of awesome-cl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-26.
  • 3 years of fulltime Rust game development, and why we're leaving Rust behind
    21 projects | news.ycombinator.com | 26 Apr 2024
    I know you're not asking for recommendations, but Lisp, particularly SBCL, really seems to check all your boxes. I say this as someone who generally reaches for Scheme when it comes to Lisps too.

    There are a few game engines[0] for CL, but most of them seem to be catered specifically to 2D games.

    [0] https://github.com/CodyReichert/awesome-cl?tab=readme-ov-fil...

  • KamilaLisp – A functional, flexible and concise Lisp
    6 projects | news.ycombinator.com | 1 Mar 2024
    Hello, a single counter-example I hope https://lispcookbook.github.io/cl-cookbook/editor-support.ht...

    (see more from https://github.com/CodyReichert/awesome-cl?tab=readme-ov-fil...

    https://cl-community-spec.github.io/pages/index.html

    and some more)

  • Why Is Common Lisp Not the Most Popular Programming Language?
    8 projects | news.ycombinator.com | 14 Feb 2024
    Everyone, if you don't have a clue on how's Common Lisp going these days, I suggest:

    https://lisp-journey.gitlab.io/blog/these-years-in-common-li... (https://www.reddit.com/r/lisp/comments/107oejk/these_years_i...)

    A curated list of libraries: https://github.com/CodyReichert/awesome-cl

    Some companies, the ones we hear about: https://github.com/azzamsa/awesome-lisp-companies/

    and oh, some more editors besides Emacs or Vim: https://lispcookbook.github.io/cl-cookbook/editor-support.ht... (Atom/Pulsar support is good, VSCode support less so, Jetbrains one getting good, Lem is a modern Emacsy built in CL, Jupyter notebooks, cl-repl for a terminal REPL, etc)

  • Common Lisp: An Interactive Approach (1992) [pdf]
    7 projects | news.ycombinator.com | 10 Oct 2023
    check out the editor section, there's more than Emacs these days: https://lispcookbook.github.io/cl-cookbook/editor-support.ht...

    - https://github.com/CodyReichert/awesome-cl for libraries

    - https://www.classcentral.com/report/best-lisp-courses/#ancho...

    - a recent overview of the ecosystem: https://lisp-journey.gitlab.io/blog/these-years-in-common-li... (shameless plug, on HN: https://news.ycombinator.com/item?id=34321090)

  • Spinneret: A modern Common Lisp HTML generator
    8 projects | news.ycombinator.com | 26 Sep 2023
    More HTML generators for CL: https://github.com/CodyReichert/awesome-cl#html-generators-a... there are lispy ones (Spinneret), Django-like ones (Djula, I like it, easy to use and extend), HTML-based allowing for inline Lisp code (Ten), JSX-like ones (lsx, markup), and more.
  • Common Lisp JSON parser?
    2 projects | /r/lisp | 17 Sep 2023
    https://github.com/CodyReichert/awesome-cl is usually a good place to find recommendations. Jzon is pretty good.
  • All of Mark Watson's Lisp Books
    6 projects | news.ycombinator.com | 24 Jul 2023
    > obstacles add up

    I actually agree. It wasn't smooth for me to ship my first CL app. It's all better now (more tools, more documentation, more blog posts from several people, more SO questions and answers!).

    > performant

    SBCL is in the same ballpack of C, Rust or Java in many benchmarks.

    In this article series, the author writes the same program in CL, Rust and Java. In fact, he copy-pastes a PG snippet from 30 years ago. This snippet beats Rust and Java in LOC and speed. But, yeah, he wasn't writing super efficient Rust code, so after many discussions, pull requests and sweating, the Rust code became the most performant. https://renato.athaydes.com/posts/revisiting-prechelt-paper-... It didn't take work to make the CL code performant, more so for the Rust one ;)

    a benchmark after sb-simd vectorization: https://preview.redd.it/vn5juu36v2681.png?width=715&format=p... (https://www.reddit.com/r/Common_Lisp/comments/riedio/quite_a...)

    > good tools for networking, for writing concurrent or asynchronous code, for graphics,

    I refer the reader to https://github.com/CodyReichert/awesome-cl but yes, CL won't have the best libraries in some scenarii (GUI? Tk libs are good, we have Gtk4, a Qt5 library used in production© by a big player but difficult to install etc)

    > it doesn't give you a good package manager or means of distributing code

    Quicklisp is neat, with limitations, that can be addressed with Qlot, ql-https, or CLPM or the newest ocicl.

  • How to Understand and Use Common Lisp
    5 projects | news.ycombinator.com | 14 May 2023
    It's a good book!

    Modern companions would be:

    - the Cookbook: https://lispcookbook.github.io/cl-cookbook/ (check out the editors section: Atom/Pulsar, VSCode, Sublime, Jetbrains, Lem...)

    - https://github.com/CodyReichert/awesome-cl to find libraries

    Also:

    - https://stevelosh.com/blog/2018/08/a-road-to-common-lisp/

    - https://news.ycombinator.com/item?id=34321090 2022 in review

  • Why Lisp?
    17 projects | news.ycombinator.com | 7 May 2023
    > static strong typing

    Alright, here is it: https://github.com/coalton-lang/coalton/

    > small efficient native binaries

    The numbers are: with SBCL's core-compression, a web app with dozens on dependencies will weight ±30 to 40MB. This includes the compiler, the debugger, etc. Without core compression, we reach ±150MB.

    > The actor runtime?

    the actor library: https://github.com/mdbergmann/cl-gserver

    > couldn't find a way to make money with it. I suspect many other programmers are in my boat.

    Alright. Some do, that's life. Yes, some companies go with CL even in 2023 (https://lisp-journey.gitlab.io/blog/lisp-interview-kina/, they released https://github.com/KinaKnowledge/juno-lang lately; Feetr (finance): https://twitter.com/feetr_io/status/1587182923911991303)

    https://github.com/azzamsa/awesome-lisp-companies/

    > Give us an HTTP (1.x & 2.0) and WebSockets libraries

    How so? We have those libraries. HTTP/2: https://github.com/zellerin/http2/

    https://github.com/CodyReichert/awesome-cl

  • Peter Norvig – Paradigms of AI Programming Case Studies in Common Lisp
    8 projects | news.ycombinator.com | 5 May 2023
    https://leanpub.com/lovinglisp -- this one is great, and the first thing I recommend

    https://lispcookbook.github.io/cl-cookbook/ -- also great and up to date

    https://awesome-cl.com/ -- for anything else.

What are some alternatives?

When comparing lispgames and awesome-cl you can also consider the following projects:

alloy - A new user interface protocol and toolkit implementation

cl-str - Modern, simple and consistent Common Lisp string manipulation library.

vpetjam - Entry for the Dogpit Virtual Pet Jam

awesome-lisp-companies - Awesome Lisp Companies

play-cljc - A Clojure and ClojureScript game library

coalton - Coalton is an efficient, statically typed functional programming language that supercharges Common Lisp.

cl-raylib - Common Lisp binding of raylib

Petalisp - Elegant High Performance Computing

weblog - a weblog

ocaml - The core OCaml system: compilers, runtime system, base libraries

calm - Calm down and draw something, in Lisp.

clog - CLOG - The Common Lisp Omnificent GUI