linux_notification_center
QMetaObject crate for Rust
linux_notification_center | QMetaObject crate for Rust | |
---|---|---|
6 | 20 | |
970 | 601 | |
- | 1.2% | |
7.5 | 6.5 | |
4 months ago | 2 months ago | |
Haskell | Rust | |
BSD 3-clause "New" or "Revised" License | MIT License |
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linux_notification_center
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Introducing runst: A dead simple notification daemon written in Rust
I ditched dunst a while ago for https://github.com/phuhl/linux_notification_center because it has a built-in notification center.
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Use awesome with deadd
There is a deadd linux notification center that works out of the box.
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Made my first app in Rust! A notification daemon for Linux :)
you can post it to r/unixporn where people actually use notification daemons. But there are a few contenders, like dunst or https://github.com/phuhl/linux_notification_center
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What are your favourite/most useful apps and why ?
Notification daemon: deadd notification center
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Notification center?
Hello, you all I'm trying to create my first ricing, for that, I am using Xfce but I'm struggling with how to manage the notifications, especially the notifications that have already disappeared. I don't know exactly what I'm looking for so I'm open to different approaches. What I'm trying to achieve is to list all the notifications (even if they were clicked) somewhere accessible like the desktop and be able to dismiss them. I've found this but it does not integrate well with Xfce notifications. Thank you all.
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[bspwm] Merhaba!
Sağdaki menü bildirim yöneticisinin bir parçası, buradan bakabilirsin: Deadd
QMetaObject crate for Rust
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9 years of Apple text editor solo dev
You can use Rust with QML[1].
QML is actually pretty amazing. I've been building my block editor[2] view entirely in QML while the model is in C++. This separation of logic and presentation works great. And yes, there are some crashes sometimes (that I find quite easy to debug thanks to the built-in debugger), but take for example a similar app that's built with Rust and Dart[3], in my testing there were still memory leaks that caused my computer to hang. It's better to know you have a bug than for it to be hidden from you.
I agree with parent commenter, saying these cross-platform frameworks will end up supporting the least common denominator set of features. But I found with external open source libraries, the community is catching up very fast. For example, you want the awesome translucency macOS apps have for your Qt app? Here you go[4]. Many such cases. It's also pretty straightforward to add your own custom OS-dependent code, especially so, if someone already open sourced his approach. I recently wanted to move the traffic light buttons on macOS for my app, but couldn't figure the Objective-C code for that. I ended up looking at either Tauri or Electron source code and found my answer.
[1] https://github.com/woboq/qmetaobject-rs
[2] https://www.get-plume.com/
[3] https://www.appflowy.io/
[4] https://github.com/stdware/qwindowkit
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I like rust but want to use Qt.
I just used qmetaobject-rs and my experience with Qt/QML. There's the QML book from Qt if you're just starting, which is pretty nice https://www.qt.io/product/qt6/qml-book
- GUI development with Rust and GTK 4
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Made my first app in Rust! A notification daemon for Linux :)
qmetaobject is probably the most mature Qt Rust binding at the moment. It uses the cpp crate to embed C++ inline in Rust to create its bindings. There are some people using it and it does get some maintenance, but it's not under active development since the original author is now working on Slint.
- QT for Rust?
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Using KConfig with Rust
The bindings currently use the git version of qttypes since I had to merge some upstream changes that are needed for these bindings. So they are not ready for prime time just yet.
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CXX-Qt: safe Rust bindings for Qt
There are a bunch of bindings with different language, but even the ones that are officially supported like PySide will still be second class citizen and awkward to use.
Automated binding generation will never give you idiomatic API in whatever language. And if you want an idiomatic library that wraps Qt, it's going to take a huge amount of work.
Which is why I think restricting to QML makes sense because that's a much smaller API surface. That was the ambition behind my previous crate that exposes QML to rust: https://github.com/woboq/qmetaobject-rs/
But now I've moved on to another GUI project: Slint https://github.com/slint-ui/slint
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Why does Rust code compile into a single executable binary?
Whisperfish does this with Qt: https://github.com/woboq/qmetaobject-rs/issues/102
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Announcing Gyroflow - an advanced video stabilization tool written in Rust with GPU acceleration and cross-platform UI
What do you want to know? It's pretty easy thanks to the amazing work of guys behind qmetaobject-rs.
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Using KI18n with Rust and Qml
This is probably the portion that I found the most difficult. The README of qmetaobject-rs gives us a basic idea of the build script, so I started with that. Here is my starting script
What are some alternatives?
gtk-sni-tray - A StatusNotifierHost widget written using the gtk+3 bindings for haskell provided by gi-gtk.
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]
xmonad-dbus - XMonad DBus monitor application and library to easily connect XMonad with Polybar
slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.
tiramisu - Desktop notifications, the UNIX way
wxRust - A Rust binding of the wxWidgets cross platform toolkit.
dwm - DWM 6.1 with patches
ritual - Use C++ libraries from Rust
awesomewm-config - RAVEN2CZ: AwesomeWM Configuration, Libraries and Themes.
Rust Qt Binding Generator git - Generate bindings to use Rust code in Qt and QML
movie-monad - :tv: A free and simple to use video player made with Haskell.
Native Windows GUI - A light windows GUI toolkit for rust