hylide
linux-framebuffer | hylide | |
---|---|---|
- | 1 | |
1 | 481 | |
- | - | |
0.0 | 4.8 | |
almost 2 years ago | 8 months ago | |
Haskell | JavaScript | |
LicenseRef-OtherLicense | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
linux-framebuffer
We haven't tracked posts mentioning linux-framebuffer yet.
Tracking mentions began in Dec 2020.
hylide
-
Math equation based coding languages?
This is not specific to graphics, of course. Though you'll certainly find graphics packages, like hylogen for 3D GPU code or diagrams for more 2D stuff.
What are some alternatives?
OpenGL - Haskell bindings to OpenGL
pcf-font - PCF font parsing and rendering library.
log-warper - Logging library to provide more convenient, extremely configurable but simple monadic interface with pretty output
blank-canvas - A Haskell API into HTML5 Canvas
matplotlib - Haskell bindings for Python's Matplotlib
plot-light - A lightweight plotting library, exporting to SVG
GLUtil - Utility functions for working with OpenGL BufferObjects, GLSL shaders, and textures.
SVGFonts - Fonts from the SVG-Font format
diagrams-reflex
free-game - The free game engine
brick - A declarative Unix terminal UI library written in Haskell
d3js - Haskell to D3.js binding by deep EDSL approach.