libvips VS GLFW

Compare libvips vs GLFW and see what are their differences.

GLFW

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input (by glfw)
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libvips GLFW
8 32
5,978 8,369
1.8% 1.9%
9.6 8.9
10 days ago 4 days ago
C C
GNU Lesser General Public License v3.0 only zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

libvips

Posts with mentions or reviews of libvips. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-17.

GLFW

Posts with mentions or reviews of GLFW. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-31.

What are some alternatives?

When comparing libvips and GLFW you can also consider the following projects:

SDL - Simple Directmedia Layer

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

OpenCV - Open Source Computer Vision Library

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.

OpenSceneGraph - OpenSceneGraph git repository

imagick - Go binding to ImageMagick's MagickWand C API

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

GD - GD Graphics Library

Open-Source Vulkan C++ API - Open-Source Vulkan C++ API

FreeImage - A custom distribution of FreeImage, with a CMake-based build system. Used by the Athena Game Framework.

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization