Async Ruby
liburing | Async Ruby | |
---|---|---|
30 | 20 | |
2,626 | 2,006 | |
- | 1.9% | |
9.6 | 8.0 | |
7 days ago | 7 days ago | |
C | Ruby | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
liburing
- Liburing 2.6 Released
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Io Uring
I've tinkered around with io_uring on and off for the last couple years. But I think it's really becoming quite cool (not that it wasn't cool before... :)). This was a really interesting post on what's new https://github.com/axboe/liburing/wiki/io_uring-and-networki.... The combination of ring-mapped buffers and multi-shot operations has some really interesting applications for high-performance networking. Hoping over the next year or two we can start to see really bleeding edge networking perf without having to resort to using DPDK :)
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Why you should use io_uring for network I/O
Thought I was doing something wrong at first, but after looking at examples and code, I just wasn't able to reach the epoll numbers. Looking on the Github page, there a few issues there with people who found the same thing, with their own examples. #1, #2
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Use io_uring for network I/O
To address my own silly questions, yes, one should use the new fixed buffers described in this document: https://github.com/axboe/liburing/wiki/io_uring-and-networki...
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The fastest rm command and one of the fastest cp commands
We're working on this! https://github.com/axboe/liburing/issues/830
- axboe / liburing
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io_uring and networking in 2023
Link: https://github.com/axboe/liburing/wiki/io_uring-and-networking-in-2023
Async Ruby
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EventMachine Performance Spikes
The Async gem is the natural successor, It's actively maintained, and allows you write synchronous code is if it wasn't non-blocking, and most libraries don't need any special support for Async (exceptions are gems with C extensions that do I/O and DB libraries with connection pooling that would otherwise be thread-based).
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Philosophy of Coroutines
https://github.com/socketry/async uses coroutines and I think in general it’s been a great model with very few downsides in practice.
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Is ruby really slow?
There's async I/O. Here's a library that leans on Ruby 3's fiber scheduler.
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Show HN: Goru, an experimental, Go-inspired concurrency library for Ruby
Hey folks, wanted to show this off and get feedback. Still early/experimental but there are quite a few concepts I'm excited about here. This project came about while writing a program in Go and loving its approach to concurrency. Being a long-time Rubyist I immediately started to think about what similar concepts might look like in Ruby.
I set out with two main design constraints:
1. Lightweight: I didn't want routines to be backed by fibers or threads. Having been involved some in the async project (https://github.com/socketry/async), I had some experience using fibers for concurrency but was curious if they could be avoided.
2. Explicitness: Routine behavior must be written to describe exactly how it is to behave. I always felt like concurrent code was hard to fully understand because of the indirection involved. On the spectrum between tedium and magical I wanted to err more on the side of tedium with Goru.
Goru routines are just blocks that are called once for every tick of the reactor. It is up to the developer to implement behavior in terms of a state machine, where on each tick the routine takes some action and then updates the state of the routine for the next tick. This fulfills both design constraints:
1. Because routines are just blocks, they weigh in at about ~345 bytes of memory overhead.
2. Routine behavior is explicit because it is written as a state machine inside the block.
Couple more features worth noting:
* Goru includes channels for buffered reading/writing (similar to channels in Go).
* Goru ships with primitives for non-blocking IO to easily build things like http servers.
Curious your thoughts!
- Twitter (re)Releases Recommendation Algorithm on GitHub
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Simple MapReduce that melt my brain (yes, fibers there)
For those who are interested here is the question.
- How does Ruby handle parallel HTTP requests in separate threads?
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Two months into learning Ruby, it is the most beautiful language I ever learned
Welcome! Ruby isn't exactly "dying", but the hype/popularity is definitely fading. This is primarily because Ruby is no longer "new", most of Ruby's popularity came from Rails, and now Rails is no longer the "new hotness". However, Ruby still has lots of awesome features and lots of awesome other libraries and frameworks, such as the new fancy irb gem that uses reline, nokogiri, chunky_png, the async gems, Dragon Ruby, SciRuby, Ronin, and the new Hanami web framework.
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ruby has supported native async or not?
In Github, there is a Async Gem(https://github.com/socketry/async).
- Efficient IO in Linux with io_uring [pdf]
What are some alternatives?
tokio-uring - An io_uring backed runtime for Rust
Concurrent Ruby - Modern concurrency tools including agents, futures, promises, thread pools, supervisors, and more. Inspired by Erlang, Clojure, Scala, Go, Java, JavaScript, and classic concurrency patterns.
libevent - Event notification library
EventMachine - EventMachine: fast, simple event-processing library for Ruby programs
libuv - Cross-platform asynchronous I/O
Polyphony - Fine-grained concurrency for Ruby
io_uring-echo-server - io_uring echo server
Celluloid - Actor-based concurrent object framework for Ruby
linux-aio - How to use the Linux AIO feature
Sequel - Sequel: The Database Toolkit for Ruby
go - The Go programming language
net-ssh - Pure Ruby implementation of an SSH (protocol 2) client