libui-ng
nuklear
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libui-ng
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Writing Gnome Apps with Swift
I remember a few years ago, a few really cool cross-platform UI libraries were starting to emerge such as libui [0] that got me excited. I've kind of lost track of them since then (libui itself went dormant for a while before this fork) so I am not sure how mature/useful they are now, but the potential for writing native desktop UIs in basically any language seemed like an absolute dream. Perhaps it's feasible for very basic things?
[0] https://github.com/libui-ng/libui-ng
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Ask HN: Fastest cross-platform GUI stack/strategy
Linux/Windows/MacOS: https://github.com/libui-ng/libui-ng
- libui-ng – a portable GUI library for C
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Zig instead of Rust.. and can it do these things?
There are a few libraries for GUI (for example, capy), and you can easily use any C libraries out there with @cImport (like libui), but it is still a work in progress.
- Libui-ng: a portable GUI library for C (fork of libui)
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Is it possible to build a gui which is both cross compatible and native?
It exists, at least for simple use cases. You are looking for libui-ng. wxWidgets of course also exists, but it is less a basic native wrapper than it is a complete toolkit emulating what doesn't exist where as libui seems to be more lowest common denominator (not sure but I think there might be a small amount of emulation, but not like wx I don't think).
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A lightweight, simple, fast, feature-filled, text editor written in C, and Lua
There's now libui-ng [1] which seems to be active and already has many wrappers
[1] https://libui-ng.github.io/libui-ng/
- Java 20 - Sneak Peek on the Foreign Function & Memory API (2nd preview)
- _why's Estate
- Libui-ng: Active fork of libui, a native cross-platfrom GUI SDK (+documentation)
nuklear
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Using Jolt with flecs & Dear ImGui: Game Physics Introspection
Nuklear is an alternative Immediate GUI, also written in C.
- Ask HN: Do you have a problem you'd pay to have taken away?
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LÖVE: a framework to make 2D games in Lua
> And for the right project, especially those where a predefined engine structure does not not fit, it can still be the most productive choice.
Right on. While interning at an oil refinery, I developed an application in LÖVE that processes and displays data from spectrometers. In hindsight it may not have been the wisest choice, but hand rolling all the GUI elements I couldnt force out of the Nuklear[0] bindings for LÖVE gave me a strange sense of satisfaction.
[0]: https://github.com/Immediate-Mode-UI/Nuklear
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Looking for a Julia gui framework with a demo like EGUI
No, Nuklear has been updated 2 days ago.
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Is there no simple GUI library for pure C?
I think good option would be nuklear it is a single header lib
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ImGui or text rendering libraries
For GUI, there are lots, most well-known of course being Dear Imgui, for which people have made auto-generated C bindings. Another mature but a lot simpler option is Nuklear, as others have mentioned. Even more minimalistic (it's just 1KLOC) is microui. There are a lot more, just google "imgui library c".
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GUI frameworks for an SDL-based roguelike?
What about https://github.com/Immediate-Mode-UI/Nuklear ?
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Looking for minimal UI framework which will work with SDL2/OpenGL
Nuklear? They have a number of backends.
- CLib: Header-only C library that implements the most important classes from GLib
- Nuklear – A single-header ANSI C immediate mode cross-platform GUI library
What are some alternatives?
raygui - A simple and easy-to-use immediate-mode gui library
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
nappgui - Cross-Platform C SDK (precompiled)
imgui-node-editor - Node Editor built using Dear ImGui
Gtk4-tutorial - GTK 4 tutorial for beginners
libui - Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
NanoGUI - Minimalistic GUI library for OpenGL
med - Micro Emacs in D
GTK+ - Read-only mirror of https://gitlab.gnome.org/GNOME/gtk
panama-foreign - https://openjdk.org/projects/panama