libtcod
flatpak
libtcod | flatpak | |
---|---|---|
23 | 431 | |
913 | 4,055 | |
1.6% | 1.0% | |
7.8 | 9.2 | |
3 months ago | 6 days ago | |
C | C | |
BSD 3-clause "New" or "Revised" License | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
libtcod
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Sharing Saturday #459
libtcod | GitHub | Issues | Forum | Changelog | Documentation | Template
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Game screen: write terminal emulator or use libtcod?
Libtcod itself uses SDL2. It maps tile glyphs to a texture atlas and maps Unicode codepoints to tile positions. Then it has another data structure called a console which has the background color, foreground color, and codepoint for each tile on that console. It then uses SDL_RenderGeometry to quickly render the background and colored glyphs to an SDL texture, skipping unchanged tiles as an optimization, then renders that texture to the window. The C99 source is here: renderer_sdl2.h renderer_sdl2.c, a C++ version would surely look better.
- Sharing Saturday #440
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what minor tech projects do you absolutely adore?
libtcod has always been a favorite of mine. Does a lot of things to zero fanfare outside the indie roguelike scene.
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Sharing Saturday #427
I've ended up recovering the old 1.3.2 to 1.5.0 builds of libtcod. You can find them on the GitHub releases page. Most of, maybe all of the other places which had these builds are down, but thankfully Jice still had copies of these builds.
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 3
FoV is a port from C -> Java of the algorithm found here
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Sharing Saturday #413
libtcod | GitHub | Issues | Forum | Changelog | Documentation | Template
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SRiC ("Simple" Roguelike in C) has stairs now, and multiple floors!
Hey man, I don't wanna piss in your cherrios if you're intentionally doing it all the hard way, but you know about tcod right? https://github.com/libtcod/libtcod/
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libtcod roguelike C tutorial?
Browsing the repo, looks like it has a full C only API, https://github.com/libtcod/libtcod/blob/master/src/libtcod/libtcod.h
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The 7DRL Challenge 2022 is announced! Create a complete roguelike game in 7 days.
libtcod support for terminals is in progress at least for ANSI true colour, and I have a minimal compatibility layer for UNIX only.
flatpak
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Tools for Linux Distro Hoppers
Hopping from one distro to another with a different package manager might require some time to adapt. Using a package manager that can be installed on most distro is one way to help you get to work faster. Flatpak is one of them; other alternative are Snap, Nix or Homebrew. Flatpak is a good starter, and if you have a bunch of free time, I suggest trying Nix.
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Podman Desktop 1.6 released: Even more Kubernetes and Containers features
No, it looks like you have to do it on an application basis.
https://github.com/flatpak/flatpak/issues/2913
- how strong is the steam (runtime) sandbox for games?
- Flatpak 1.14.5 Released
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Been thinking of switching to linux but I am a noob
Flatpak
- FLaNK Stack Weekly for 20 Nov 2023
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Flathub – The Linux App Store
> CLI tools do not implement auto-complete themselves. What you are seeing are auto-complete scripts for your shell that make network connections.
nit: This is incorrect. Robust auto-complete scripts call the actual program to provide completions.
That is what Flatpak does. It is Flatpak itself that makes the network connections.
https://github.com/flatpak/flatpak/blob/main/completion/flat...
Not that it would make any differencen if it was implemented in Bash seeing as the Bash script is also provided by Flatpak.
- How to prevent/allow chrome from accessing network devices?
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Linux Phones (2022)
The only performance impact I know of is with the seccomp filter in CPU-bound tasks: https://github.com/flatpak/flatpak/issues/4187
Skimming through the recent comments, there might be a way to optimize some of it.
What are some alternatives?
python-tcod - A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.
steam-runtime - A runtime environment for Steam applications
SDL - Simple Directmedia Layer
firejail - Linux namespaces and seccomp-bpf sandbox
bracket-lib - The Roguelike Toolkit (RLTK), implemented for Rust.
Autodesk-Fusion-360-for-Linux - This is a project, where I give you a way to use Autodesk Fusion 360 on Linux!
BrogueCE - Brogue: Community Edition - a community-lead fork of the much-loved minimalist roguelike game
distrobox - Use any linux distribution inside your terminal. Enable both backward and forward compatibility with software and freedom to use whatever distribution you’re more comfortable with. Mirror available at: https://gitlab.com/89luca89/distrobox
notcurses - blingful character graphics/TUI library. definitely not curses.
nix-gui - Use NixOS Without Coding
C++ Format - A modern formatting library
com.valvesoftware.Steam