libsurvive
Open Source Lighthouse Tracking System (by cntools)
vive_tracker_loc
A software package to determine the pose of the HTC Vive Tracker with only an HTC Vive Lighthouse (by apollack11)
libsurvive | vive_tracker_loc | |
---|---|---|
9 | 1 | |
703 | 31 | |
0.7% | - | |
4.5 | 10.0 | |
about 1 month ago | almost 6 years ago | |
C | C | |
MIT License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
libsurvive
Posts with mentions or reviews of libsurvive.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-17.
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I haven't seen this mentioned anywhere. Does anyone have an idea of how this works?
This with Lighthouse + $50 price and I would port https://github.com/cntools/libsurvive to my MMO engine and implement inverse kinematics!
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Documentation on using base stations with a custom headset?
I think this should help. There is also an open source version. If you know how to solder and such I'd recommend buying the sensor packages/ICs instead of a Vive headset, it'd usually be cheaper. I think Tundra also sells a SIP for trackers, but the steam partners website has recommendations as well.
- Open source use-case?
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VR Tracker Data (probably HTC Vive) on M1 Max MacBook for Virtual Production (Unreal Engine)?
FYI you don't need to use SteamVR if you aren't using the headset to play games... I've seen several posts in /r/vive over the years about open source libs/projects that talk directly with the hardware without using SteamVR. LibSurvive Project is one but I'm sure you can find more if you look.
- I've managed to us the TS4231 chips to detect the lighthouse pulse and sweeps, now I need to translate that into a steam vr driver.
- need help with htc vive 1 on arch linux
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How to go about cross compiling with dependencies
The library I'm having trouble with is the main library, libsurvive, and it works perfectly fine -- right up until it includes , which I also compiled from the lapack source.
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I spent $1K and one week to improve tracking issues. Precision is <1mm but Accuracy is ~2-3cm. I am about to give up and will probably lose my job because I stupidly promised I could build a VR tracking setup with <1cm accuracy.
but maybe taking a raw approach can help: https://github.com/cntools/libsurvive
vive_tracker_loc
Posts with mentions or reviews of vive_tracker_loc.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-02-04.
What are some alternatives?
When comparing libsurvive and vive_tracker_loc you can also consider the following projects:
ViveTrackerDemo - Simple android app that demonstrates how to communicate with the Vive tracker via USB.
Simple-OpenVR-Bridge-Driver - A bridge driver to connect SteamVR to other programs and a program to use a hip tracker for locomotion direction.
homeassistant-basestation - Read and manage power states for your Valve Index® Base Stations in Home Assistant.
Lighthouse - Virtual reality basestation power management in Rust
OpenHMD - Free and Open Source API and drivers for immersive technology.
lovr - Lua Virtual Reality Framework
OpenOVR
dwm1001-examples - Simple C examples for Decawave DWM1001 hardware