libs-team
tauri
libs-team | tauri | |
---|---|---|
13 | 470 | |
107 | 77,588 | |
1.9% | 1.4% | |
6.3 | 9.8 | |
3 months ago | 2 days ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
libs-team
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Error when using cxx to link a Rust-written library in a C++ project
In rust, both release and debug builds use a release version of the runtime. The bugs the debug version is meant to catch are much more difficult to hit in rust (often but not always requiring unsafe). There isn't currently a feature to use the debug runtime in rust-- you can only change C to match for those debug builds.
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log is going to bump msrv to 1.60
Note that this has been discussed at length (and I do mean "at length") here: https://github.com/rust-lang/libs-team/issues/72
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Why We Love Rust: Ferris Is Only Part Of It
The Compiler Team, especially the Diagnostics Working Group that improves compiler error messages. The Libs Team, for work on the contents of the standard library documentation
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Rust in 2023: Growing Up
See https://github.com/rust-lang/libs-team/issues/72#issuecommen... for what I believe is an exhaustive list of possible ways of helping the situation.
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time: MSRV policy is changing beginning 2023-07-01 to N-2 rustc versions
The point is how the MSRV of a popular crate affects this dynamic for other crates. For an even more extreme example than time, see here for libc, with many heavyweights offering opinions: https://github.com/rust-lang/libs-team/issues/72
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What are binary crate MSRV policy best practices?
In case you haven't seen it yet, there is a very long discussion surrounding MSRV policy of the libc crate on rust-langs github repo. It's about a library, not a binary, but I think there's a lot of information in the thread, some of which will also apply to binaries.
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(pre-announcing) clap 4.0, a Rust CLI argument parser
Would you mind sharing your use case for being stuck with a particular version of Rust and why you can't upgrade? In particular with the libs team: https://github.com/rust-lang/libs-team/issues/72
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Azure CTO: “It's time to halt starting any new projects in C/C++ ”
Compare Stepanov's brilliant design of the STL to Rust's current reworking of their 'binary search api'. https://github.com/rust-lang/libs-team/issues/81
Maybe 'memory safety' isn't the most important thing in this world. To me, writing software that does useful things in the simplest and most correct way is what matters. I get the feeling it's harder to understand my program's correctness with Rust (I mean algorithmic correctness). The C++ standard library has time and space complexity for every algorithm. I'm not seeing that's the case with Rust (correct me if I'm wrong).
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Is anyone actually stuck on an old version of Rust
There's also the pretty fundamental libc crate that wants to choose an MSRV policy and you can see the full discussion here: https://github.com/rust-lang/libs-team/issues/72
- For rust, I have never see a real world project contains million lines of code, nor more than 1000 components here.
tauri
- Ask HN: Best stack for building a desktop app?
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Tauri CRUD Boilerplate
Hi, dear Tauri! Long time no see. I published my first post, Developing a Desktop Application via Rust and NextJS. The Tauri Way almost a year ago. Since then, Tauri has become stronger. I'm happy about that! And now, I am very pleased to make a useful contribution to the Tauri community. As a full-stack developer, I frequently face situations where I need to start a DB-based UI project as fast as possible. It's stressful if I need to start the project from 100% scratch. I prefer to keep some boilerplates on hand, which will save me time and nerves and will be the subject of this article.
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Show HN: Floro – Visual Version Control for static assets and strings
Hey Thanks!
Just electron & vite. I might actually migrate off electron, Tauri (https://tauri.app/) seems to be getting more stable and it's gotten great reviews.
I think this is the boilerplate I used though https://github.com/cawa-93/vite-electron-builder.
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3D and 2D: Testing out my cross-platform graphics engine
Well the great thing about WebAssembly is that you can port QT or anything else to be at a layer below -- thanks to WebAssembly Interface Types[0] and the Component Model specification that works underneath that.
To over-simplify, the Component Model manages language interop, and WIT constrains the boundaries with interfaces.
IMO the problem here is defining a 90% solution for most window, tab, button, etc management, then building embeddings in QT, Flutter/Skia, and other lower level engines. Getting a good cross-platform way of doing data passing, triggering re-renders, serializing window state is probably the meat of the interesting work.
On top of that, you really need great UX. This is normally where projects fall short -- why should I use this solution instead of something like Tauri[2] which is excellent or Electron?
[0]: https://github.com/WebAssembly/component-model/blob/main/des...
[1]: https://github.com/WebAssembly/component-model/blob/main/des...
[2]: https://tauri.app/
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Interview with Colin Lienard, Founder of GitLight
Welcome to the 2nd episode of our series “Building with Tauri”, where we chat with developers who build amazing projects and products using Tauri.
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Building W-9 Crafter
Tauri seemed like the "thing" I should switch to because everybody loves Rust (heh), and because it ships significantly smaller apps.
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Tauri + React + ShadcnUI
First of all, I will be using npm as my package manager but feel free to use whatever you prefer. Find more info here.
- Slint 1.5: Embracing Android, Improving Live-Preview, and Pythonic Slint
- Shoes makes building little graphical programs for Mac, Windows, Linux simple
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Tauri - Rust, Js and Native Apps
Today I'm talking about Tauri! Do you know all the various tools that allow you to develop native applications starting from web languages? They often need an intermediate compilation, in the middle of which you end up encountering various problems not always transparent and directly solvable with a language mostly detached from native development. On the other hand, there's still the ease of developing attractive and easily usable interfaces, which are more difficult to develop with low level languages.
What are some alternatives?
awesome-rust - A curated list of Rust code and resources.
Wails - Create beautiful applications using Go
meta-rust - OpenEmbedded/Yocto layer for Rust and Cargo
neutralinojs - Portable and lightweight cross-platform desktop application development framework
docs.rs - crates.io documentation generator
dioxus - Fullstack GUI library for web, desktop, mobile, and more.
namespacing-rfc - RFC for Packages as Optional Namespaces
Electron - :electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS
sccache - Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various cloud storage options, or alternatively, in local storage.
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
sled - the champagne of beta embedded databases
iced - A cross-platform GUI library for Rust, inspired by Elm