liblinux
ninja
liblinux | ninja | |
---|---|---|
16 | 51 | |
195 | 10,506 | |
- | 0.9% | |
0.0 | 7.9 | |
over 4 years ago | 8 days ago | |
Makefile | C++ | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
liblinux
- Liblinux – architecture-independent access to Linux system calls
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A standalone zero-dependency Lisp for Linux
> libc isn't really getting in the way here.
For the standard set of system calls, the libc is pretty great. For Linux-specific features, it could take years for glibc to gain support. Perhaps it's gotten better since then, perhaps it still takes years. I don't know.
Years ago I read about the tale of the getrandom system call and the quest to get glibc to support it:
https://lwn.net/Articles/711013/
A kernel hacker wrote in an email:
> maybe the kernel developers should support a libinux.a library that would allow us to bypass glibc when they are being non-helpful
That made a lot of sense to me. I took that concept and kind of ran with it. Started a liblinux project, essentially a libc with nothing but the thinnest possible system call wrappers. Researched quite a bit about glibc's attitude towards Linux to justify it:
https://github.com/matheusmoreira/liblinux#why
Eventually I discovered Linux was already doing the same thing with their own nolibc.h file which they were already using in their own tools. It was a single file back then, by now it's become a sprawling directory full of code:
https://github.com/torvalds/linux/tree/master/tools/include/...
Even asked Greg Kroah-Hartman on reddit about it once:
https://old.reddit.com/r/linux/comments/fx5e4v/im_greg_kroah...
Since the kernel was developing their own awesome headers, I decided to drop liblinux and start lone instead. :)
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Nolibc: A minimal C-library replacement shipped with the kernel
It gives you access to 100% of Linux's system calls. It eliminates a lot of global state. It gets rid of a lot of legacy libc crap.
Years ago I wrote a fairly referenced rationale in my liblinux project:
https://github.com/matheusmoreira/liblinux/blob/master/READM...
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Win32 Is the Only Stable ABI on Linux
> Now, do I think it would make total sense for syscall wrappers and NSS to be split into their own libs (or dbus interfaces maybe) with stable ABIs to enable other libc's, absolutely!
I worked on this a few years ago: liblinux.
https://github.com/matheusmoreira/liblinux
I'm not developing it anymore though because I found out the Linux kernel itself has a superior nolibc library:
https://github.com/torvalds/linux/tree/master/tools/include/...
It used to be a single header but it looks like they've recently organized it into a proper project!
I wonder if it will become some kind of official kernel library at some point. I asked Greg Kroah-Hartman about this and he mentioned there was once a klibc:
https://old.reddit.com/r/linux/comments/fx5e4v/im_greg_kroah...
> This is something the BSD's got absolutely right.
BSDs, every other operating system really, force us to use the bundled C libraries and the C ABI. I think Linux's approach is better. It has a language-agnostic system call binary interface: it's just a simple calling convention and the system call instruction.
The right place for system call support is the compiler. We should have system_call keywords that cause it to emit code in the aforementioned calling convention. With this single keyword, it's possible to do program literally anything on Linux. Wrappers for every specific system call should be part of every language's standard library with language-specific types and semantics.
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Oasis: Small statically-linked Linux system
I'm not using this stuff professionally, it's just my own home lab's virtual machines with little services implemented as freestanding C programs. Not doing anything fancy right now, much of it was just to see if I could do it.
I've seen other people commenting here on HN saying they're using the same approach so it's defenitely not my invention.
I published some of my work in the form of a liblinux that I use to make system calls:
https://github.com/matheusmoreira/liblinux
I'm not developing it anymore though because I found out the kernel itself has a nolibc library:
https://github.com/torvalds/linux/tree/master/tools/include/...
It used to be a single header but it looks like they've organized it into a proper project.
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A Tutorial on Portable Makefiles
That's awesome. I didn't know about rwildcard until now. Is it part of GMSL? I searched for rwildcard on gmsl.sourceforge.io but didn't find it.
I think my function is needlessly complicated compared to rwildcard. Here's my code:
https://github.com/matheusmoreira/liblinux/blob/modular-buil...
https://github.com/matheusmoreira/liblinux/blob/modular-buil...
The file? and directory? functions were inspired by GMSL.
I wrote a general recursion function. It takes a function to apply to lists and a function to compute whether an element is a base case.
The recursive file system traversal function applies a directory globbing function to the list of paths and has file? as base case.
The find function filters out any items not matching a given predicate function. It was my intention to provide predicates like C_file? and header_file? but I stopped developing that project before that happened.
I think rwildcard is probably simpler and more efficient!
- GitHub - matheusmoreira/liblinux: Linux system calls.
- liblinux: Architecture-independent access to Linux system calls
- Liblinux is a C library that provides architecture-independent access to Linux system calls.
ninja
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TypeScript's Successor is Waiting, and You'll Never Want to Turn Back
Under the hood, Rescript uses a build system called Ninja. Ninja is similar to Make, but cross-platform and more minimal/performant.
- Using Make – writing less Makefile
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Ask HN: What outdated tech are you still using and are perfectly happy with?
Really? I thought most new projects were switching to ninja[^1] and have never used it.
[^1]: https://ninja-build.org/
- What was used to build C++ programs before Cmake?
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I have spent two whole work days trying to install GLEW
warning: Starting with the September 2023 release, the default triplet for vcpkg libraries will change from x86-windows to the detected host triplet (x64-windows). To resolve this message, add --triplet x86-windows to keep the same behavior. Computing installation plan... The following packages will be built and installed: * egl-registry:x86-windows -> 2022-09-20 glew:x86-windows -> 2.2.0#3 * opengl:x86-windows -> 2022-12-04#3 * opengl-registry:x86-windows -> 2022-09-29#1 * vcpkg-cmake:x64-windows -> 2023-05-04 * vcpkg-cmake-config:x64-windows -> 2022-02-06#1 Additional packages (*) will be modified to complete this operation. Detecting compiler hash for triplet x86-windows... A suitable version of powershell-core was not found (required v7.2.11) Downloading portable powershell-core 7.2.11... Downloading powershell-core... https://github.com/PowerShell/PowerShell/releases/download/v7.2.11/PowerShell-7.2.11-win-x86.zip->C:\vcpkg\downloads\PowerShell-7.2.11-win-x86.zip Downloading https://github.com/PowerShell/PowerShell/releases/download/v7.2.11/PowerShell-7.2.11-win-x86.zip Extracting powershell-core... error: while detecting compiler information: The log file content at "C:\vcpkg\buildtrees\detect_compiler\stdout-x86-windows.log" is: -- Downloading https://github.com/ninja-build/ninja/releases/download/v1.10.2/ninja-win.zip -> ninja-win-1.10.2.zip... -- Configuring x86-windows CMake Error at scripts/cmake/vcpkg_execute_required_process.cmake:112 (message): Command failed: C:/vcpkg/downloads/tools/ninja/1.10.2-windows/ninja.exe -v Working Directory: C:/vcpkg/buildtrees/detect_compiler/x86-windows-rel/vcpkg-parallel-configure Error code: 1 See logs for more information: C:\vcpkg\buildtrees\detect_compiler\config-x86-windows-rel-CMakeCache.txt.log C:\vcpkg\buildtrees\detect_compiler\config-x86-windows-out.log
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Installer script for CMake, Ninja, and Meson
I thought I would share my custom installer script for the latest GitHub versions of CMake, Ninja, and Meson.
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Building and Running Pidgin and Finch 3
Now that you have your build system all generated you can go ahead and build everything. By default Meson will use Ninja as the build tool. Ninja is similar to Make but much much faster. You can also generate additional build systems but that's outside of the scope of this post.
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Is there any way to configure my project so I can work on it on both Windows and MacOS?
There are also some other tools like https://ninja-build.org/ that you might prefer using instead
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Bitdefender blocked Explorer.exe and Ninja.exe has been quarantined
I got Ninja from https://github.com/ninja-build/ninja, latest release. I'm assuming this is a false positive?
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Just: A Command Runner
Oh excellent, then better (and more portable!) tools are available:
http://pants.build
https://ninja-build.org
https://buck.build
and, if you hate yourself: https://bazel.build
What are some alternatives?
cosmopolitan - build-once run-anywhere c library
meson - The Meson Build System
vscode-gitlens - Supercharge Git inside VS Code and unlock untapped knowledge within each repository — Visualize code authorship at a glance via Git blame annotations and CodeLens, seamlessly navigate and explore Git repositories, gain valuable insights via rich visualizations and powerful comparison commands, and so much more
SCons
rustix - Safe Rust bindings to POSIX-ish APIs
Bazel - a fast, scalable, multi-language and extensible build system
libratbag - A DBus daemon to configure input devices, mainly high-end and gaming mice
Invoke - Pythonic task management & command execution.
minibase - small static userspace tools for Linux
BitBake - The official bitbake Git is at https://git.openembedded.org/bitbake/. Do not open issues or file pull requests here.
linux - Linux kernel source tree
PyBuilder - Software build automation tool for Python.