libjpeg-turbo
brotli
libjpeg-turbo | brotli | |
---|---|---|
15 | 26 | |
3,594 | 13,143 | |
1.1% | 0.7% | |
8.2 | 8.1 | |
23 days ago | 3 days ago | |
C | TypeScript | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
libjpeg-turbo
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Jpegli: A New JPEG Coding Library
> all decoders will render the same pixels
Not true. Even just within libjpeg, there are three different IDCT implementations (jidctflt.c, jidctfst.c, jidctint.c) and they produce different pixels (it's a classic speed vs quality trade-off). It's spec-compliant to choose any of those.
A few years ago, in libjpeg-turbo, they changed the smoothing kernel used for decoding (incomplete) progressive JPEGs, from a 3x3 window to 5x5. This meant the decoder produced different pixels, but again, that's still valid:
https://github.com/libjpeg-turbo/libjpeg-turbo/commit/6d91e9...
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My personal C coding style as of late 2023
Last vestiges of this fact AFAIK were libjpeg, which had a macro NEED_SHORT_EXTERNAL_NAMES that shortens all public identifiers to have unique 6-letter-long prefixes. Libjpeg-turbo nowadays has removed them though [1].
[1] https://github.com/libjpeg-turbo/libjpeg-turbo/commit/52ded8...
- Libjpeg-Turbo 3.0.0
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Why there may never be a libjpeg-turbo 3.1
While I think the move to safer code through Rust and other alternatives is a nice breath of fresh air, I doubt you can get these kinds of optimization without using unsafe code in Rust. These optimized implementations often require some kind of safety-bypassing memory modifications to work as efficiently ad they do.
There's a reason https://github.com/libjpeg-turbo/libjpeg-turbo/tree/main/sim... is filled with assembly files with conditional loading.
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Learn x86-64 assembly by writing a GUI from scratch
Sure. You'll see it very often in codec implementations. From rav1e, a fast AV1 encoder mostly written in Rust: https://github.com/xiph/rav1e/tree/master/src/x86
Large portions of the algorithm have been translated into assembly for ARM and x86. Shaving even a couple percent off something like motion compensation search will add up to meaningful gains.
Or the current reference implementation of JPEG: https://github.com/libjpeg-turbo/libjpeg-turbo/tree/main/sim...
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Announcing zune-jpeg: Rust's fastest JPEG decoder
zune-jpeg is 1.5x to 2x faster than jpeg-decoder and is on par with libjpeg-turbo.
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JDK 21 - Image Performance Improvements
This is interesting from the standpoint of how new JVM features can be used to improve performance (what I presume the article's main purpose to have been), but the image processing improvement itself isn't head-turning. Also, we've found that libjpeg-turbo (https://libjpeg-turbo.org/) is ~5x (IIRC, can re-run my JMH benchmark if anyone wants me to) as fast for decoding JPEGs as ImageIO, so we wouldn't even benefit from this change in 21 much.
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Convenient CPU feature detection and dispatch in the Magnum Engine
libjpeg-turbo: https://github.com/libjpeg-turbo/libjpeg-turbo/blob/main/simd/x86_64/jsimdcpu.asm
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Implementing SVE2 for Open Source Project
libjpeg-turbo
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How to go about implementing file encoding [Question]
For all but the simplest formats (basically BMP), the difficulty of implementing encoding/decoding from scratch is significant - well beyond a beginner's ability, and challenging/time-consuming even for senior developers. So, libraries are used in practice - e.g. libpng and libjpeg-turbo.
brotli
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Node.js vs Angular: Navigating the Modern Web Development Landscape
Using tools like Brotli, you can boost your application’s load time. You can use the ngUpgrade library to mix AngularJS and Angular components to enhance runtime performance, bringing in hybrid applications that can be used with techniques like ahead-of-time (AOT) compilation, aiding in faster browser rendering.
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Jpegli: A New JPEG Coding Library
JPEGLI = A small JPEG
The suffix -li is used in Swiss German dialects. It forms a diminutive of the root word, by adding -li to the end of the root word to convey the smallness of the object and to convey a sense of intimacy or endearment.
This obviously comes out of Google Zürich.
Other notable Google projects using Swiss German:
https://github.com/google/gipfeli high-speed compression
Gipfeli = Croissant
https://github.com/google/guetzli perceptual JPEG encoder
Guetzli = Cookie
https://github.com/weggli-rs/weggli semantic search tool
Weggli = Bread roll
https://github.com/google/brotli lossless compression
Brötli = Small bread
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Compression efficiency with shared dictionaries in Chrome
The brotli repo on github has a dictionary generator: https://github.com/google/brotli/blob/master/research/dictio...
I have a hosted version of it on https://use-as-dictionary.com/ to make it easier to experiment with.
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The Full-Stack development experience
An additional element that we can finally remove from our stack is the minification of JavaScript and CSS files. Thanks to algorithms like brotli (with a very Swiss flavour) we no longer need to minify and compress our files before distributing them. Cloudflare, Nginx, or Apache will take care of everything for us.
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Brotli vs. GZIP vs. Zopfli: Comparing JavaScript Compression Techniques.
As you navigate the intricate world of JavaScript compression and web development, having a trusted partner by your side can make all the difference. That's where Coding Crafts comes in. At Coding Crafts, we take pride in being a top-tier software development company in USA. Our team of experts specializes in web development, optimization, and everything in between. As the best IT company in USA, we are dedicated to delivering cutting-edge solutions that drive performance and efficiency. Our expertise extends to choosing the right compression technique for your web application, ensuring that your website performs optimally. In conclusion, the choice of JavaScript compression technique depends on various factors, including your specific goals, browser and server support, and performance requirements. Whether you opt for Brotli, GZIP, or Zopfli, Coding Crafts is here to provide the guidance and expertise you need to enhance your web application's performance and user experience. For more information on how Coding Crafts can assist you with your web development and optimization needs, contact us today. Resources "Brotli - GitHub Repository": https://github.com/google/brotli "Zopfli - Google Developers": https://developers.google.com/speed/articles/zopfli "Introduction to GZIP Compression - MDN Web Docs": https://developer.mozilla.org/en-US/docs/Web/HTTP/Overview#gzip_compression "Brotli vs. GZIP vs. Zopfli: Which Compression Method is Best?" - KeyCDN Blog: https://www.keycdn.com/blog/brotli-vs-gzip-vs-zopfli
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Framer Update: 2x Faster Sites
We serve your site from a global cache location close to your visitors to make sure your site loads fast. In addition, we use an advanced HTML and text compression algorithm called Brotli. Compressed content is now cached, so we can send it directly to your visitors instead of compressing each request individually. In our tests this often improves loading speed by up to 2x, which will have a very positive impact on your Lighthouse scores like LCP. This will be especially noticeable on larger sites, so you can scale your site without worry.
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How Much Faster Is Making a Tar Archive Without Gzip?
For anyone who wants to try this, zstd -T0 uses all your threads to compress, and https://github.com/facebook/zstd has a lot more description. Brotli, https://github.com/google/brotli, is another modern format with some good features for high compression levels and Content-Encoding support in web browsers. You might also want to play with the compression level (-1 to -11 or more, zstd's --fast=n).
One reason these modern compressors do better is not any particular mistake made defining DEFLATE in the 90s, but that new algos use a few MB of recently seen data as context instead of 32KB, and do other things impractical in the 90s but reasonable on modern hardware. The new algorithms also contain logs of smart ideas and have fine-tuned implementations, but that core difference seems important to note.
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Troubling Launching Duckstation
It seems to be using a lib called brotli - https://github.com/google/brotli. Can you compile from source?
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2000’s Winamp/WMP-ish skins?
(++) Play Youtube videos and playlistsRelease date: Feb 3 20223dyd, [email protected] libraries: brotli https://github.com/google/brotli (1.0.7)
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Stop delaying. Share knowledge on a blog built with Eleventy.
Alright, the minifying is done. What else? Did you know you can serve HTML, CSS and JS compressed? A lot of websites still use gzip, but there’s also Brotli. Brotli is specifically made for the web and compresses a lot better than gzip in most cases.
What are some alternatives?
ImageMagick - 🧙♂️ ImageMagick 7
Snappy - A fast compressor/decompressor
libwebp - Mirror only. Please do not send pull requests. See https://chromium.googlesource.com/webm/libwebp/+/HEAD/CONTRIBUTING.md.
LZ4 - Extremely Fast Compression algorithm
orion - Usable, easy and safe pure-Rust crypto
zstd - Zstandard - Fast real-time compression algorithm
bloom - The simplest way to de-Google your life and business: Inbox, Calendar, Files, Contacts & much more
LZMA - (Unofficial) Git mirror of LZMA SDK releases
virtualgl - Main VirtualGL repository
ZLib - A massively spiffy yet delicately unobtrusive compression library.
Rustup - The Rust toolchain installer
zlib-ng - zlib replacement with optimizations for "next generation" systems.