libcfg-cpp VS ProjectCleaner

Compare libcfg-cpp vs ProjectCleaner and see what are their differences.

libcfg-cpp

A minimalistic configuration manager for C++ projects. (by eretsym)

ProjectCleaner

Unreal engine plugin for managing all unused assets and empty folders in project. (by ashe23)
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libcfg-cpp ProjectCleaner
2 1
4 115
- -
10.0 6.1
over 1 year ago 16 days ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

libcfg-cpp

Posts with mentions or reviews of libcfg-cpp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-24.
  • Minimal configuration manager
    2 projects | /r/cpp | 24 Oct 2022
    I think u/Coffee_and_Code is referring to the version before this revision. It adds up with the timestamps of the comments.

ProjectCleaner

Posts with mentions or reviews of ProjectCleaner. We have used some of these posts to build our list of alternatives and similar projects.
  • How to keep clean and organized your Content Folder
    1 project | /r/unrealengine | 10 May 2022
    i just import everything in the main project and when I'm finished with it ill delete all the maps that were included in the packs and use this plugin. https://github.com/ashe23/ProjectCleaner, i usually leave the marketplace assets in their own folders but i have my own folder structure and naming convention for my own assets.

What are some alternatives?

When comparing libcfg-cpp and ProjectCleaner you can also consider the following projects:

tinyformat - Minimal, type safe printf replacement library for C++

SteamBridge - An Unreal Engine implementation of the Steamworks API.

Qomodoro - Pomodoro timer and tracker

UnrealPakViewer - 查看 UE4 Pak 文件的图形化工具,支持 UE4 pak/ucas 文件

blackboxwm - A window manager for X11

DataConfig - Unreal Engine JSON/MsgPack serialization framework

Duke3D_Mod_Manager - Duke Nukem 3D Mod Manager

AsyncLoadingScreen - Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.

InitKit - Neo-InitWare is a modular, cross-platform reimplementation of the systemd init system. It is experimental.

CoopShooterUdemy - C++ Coop Horde Third-person Shooter for Unreal Engine 4 (Udemy Project)

Twizy-Cfg - Twizy / SEVCON Gen4 configuration shell for Arduino

passmanpp - passman++: A minimal password manager