lessfog
lessfog | Active-Token-Lighting | |
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6 | 7 | |
14 | 21 | |
- | - | |
5.6 | 6.8 | |
6 months ago | about 1 month ago | |
JavaScript | JavaScript | |
- | MIT License |
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lessfog
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48 Useful V10-Compatible Modules [5e]
Less Fog - Makes the fog of war easier to see through for a GM. Gives a button to toggle between a token's vision and the GM's vision when a token is selected.
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What are your favorite Foundry modules?
Less Fog - lets you control the fog colour for the DM separately from the players. Useful for the DM so they can see what's going on while having tokens selected.
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Necessary/Useful Modules & current version update?
Less Fog
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FOUNDRY 9's NEW LIGHTING, STILL LIMITING GRADUAL ILLUMINATION
Sounds like you're talking to the right people; good luck getting things set up. For the default lighting changes I was referring to the less fog mod. Not sure it works in v9 (or really in v8 either) but it's something to look at.
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How to turn off the GM Token Vision?
Less Fog can make the Fog of War effects transparent for GMs. I don't know why I didn't think of this earlier. You can make it so that even though you only have the token's vision, the areas of that map that are black to the player are just dim or greyed out to you, so you can still see what you're doing.
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Casting light shadows?
You could use a mixture of using Less Fog and pre-exploring the area. Drag a token that all players have observer or better access to around the area to fully remove the fog of war, then use Less Fog to change the opacity of the Explored areas to taste.
Active-Token-Lighting
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Module/Macro Help - Immersive Goggles of Night (I worked this out and wanted to share so others could make use of it)
By using the Dynamic Active Effects and Active Token Effects modules, you can achieve this (pictures).
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How to make an item that detects invisible actors.
Here's some documentation on the module, and what active effect keys you can use with it: https://github.com/kandashi/Active-Token-Lighting/wiki/Key-Reference
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Active Token Effects not loading
I followed the instructions in this post to get it working for v10 https://github.com/kandashi/Active-Token-Lighting/issues/114
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Is there a way to have an item grant darkvision? (5e system)
Active Token Effects (https://github.com/kandashi/Active-Token-Lighting) is the right one, however it has not yet been updated for V10.
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Token-related attribute keys?
Active Token Effects is a module that allows active effects to affect token properties.
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Necessary/Useful Modules & current version update?
Active Token Effects
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Any Torch and Lantern Light Module Compatible w 0.8.x?
I've had success with the Active Token Lighting module - it's a little wobbly in terms of stability, though, and it consistently breaks, but it's worked when I've needed it to. Being able to let players equip and unequip a lantern to manage it works nicely.
What are some alternatives?
foundryvtt-magic-items
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macros - FVTT Community Macros - 📝 Contribute macros or download them as a module! 📝
FoundryVTT-damage-log - FoundryVTT module to report all damage and healing to a separate chat tab
dragonflagon-fvtt - DragonFlagon FoundryVTT Modules
FVTT-Minimal-Rolling-Enhancements-DND5E - Some minimalist enhancements to the core D&D5e rolling workflow. Attempts to stay as close to core as possible while improving convenience.
dae
fvtt-better-text-drawings - Module for Foundry VTT that adds more options to text drawings, allowing multi-line text as well as configurable stroke width, color, and text alignment.
ddb-importer - Integrate your dndbeyond.com content into Foundry virtual tabletop
select-tool-everywhere
foundryvtt-smart-doors - A Foundry VTT module that makes your doors smarter.