lalrpop
gluon
lalrpop | gluon | |
---|---|---|
25 | 14 | |
2,883 | 3,117 | |
1.2% | 0.8% | |
7.5 | 7.6 | |
15 days ago | 2 months ago | |
Rust | Rust | |
Apache-2.0 or MIT | MIT License |
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lalrpop
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nom > regex
And some related parser tools: - https://github.com/kevinmehall/rust-peg - https://github.com/pest-parser/pest - https://github.com/lalrpop/lalrpop
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What is the state of the art for creating domain-specific languages (DSLs) with Rust?
lalrpop
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Letlang — Roadblocks and how to overcome them - My programming language targeting Rust
Rust is a very nice langage for implementing compilers, and has a nice ecosystem for it (logos, rust-peg, lalrpop, astmaker -- this one is mine --, etc...).
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loxcraft: a compiler, language server, and online playground for the Lox programming language
rust-langdev has a lot of libraries for building compilers in Rust. Perhaps you could use these to make your implementation easier, and revisit it later if you want to build things from scratch. I'd suggest logos for lexing, LALRPOP / chumsky for parsing, and rust-gc for garbage collection.
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Question about lexer and parser generators in Rust
Hi! For one of my projects I am currently using lalrpop (https://github.com/lalrpop/lalrpop/tree/master/doc/calculator/src), which is far from complete, but has the basic syntax I was looking for. I took some examples and worked around some lexer stuff but I’m currently happy with it. If you use it and have Intellij stuff installed, you can also use a plug-in for highlighting and SOMETIMES error checking. Otherwise, even VSCode had a great plug-in for highlighting!
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Contrext-free language parsing with procedural macros
How would you compare and contrast this with, say, lalrpop?
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Tools for creating a programming language in rust
lalrpop is great. It's a completely different approach from nom, but for parsing a programming language, I would at least consider it. RustPython uses it.
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Best languages to design a new language in?
I presume LALRPOP handles left recursion just fine.
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Show HN: IQ” – jq for images (using rust, LALRPOP)
I wanted to share an experimental side project I have been working on for some time. I constantly use commands like `jq` and `yq` for processing structured data in my day job and I was curious if a similar idea could be applied to images.
Another goal of mine was to get some exposure to with rust. I discovered the LALRPOP parser generator which really helped moved the project along (https://github.com/lalrpop/lalrpop)
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Writing a new programming language. Part II: Variables and expressions
The key point here is that we are going to depend on the lalrpop library to generate the parser based on the formal grammar we define. Note that we have it as part of the [build-dependencies] section and we only depend on a tiny utility crate called lalrpop-util at runtime. The reason for that is the main lalrpop "magic" would happen during the crate compilation (in the build.rs file) when lalrpop would generate the deterministic pushdown automaton based on our grammar. The code generation logic is not required to be part of our interpreter, we only need a few utility methods from the lalrpop-util for the automaton to operate. You might have noticed that we also enable the lexer feature of lalrpop, because we are going to use lexer provided by lalrpop as well (please refer to the Part I if you do not know what the lexer is).
gluon
- Gluon is a static, type inferred and embeddabble language written in Rust
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Embeddable Scripting Language for Embedded Rust
A colleague of mine used https://github.com/gluon-lang/gluon with great success in our rust projects. Although it probably can't run in a no_std environment.
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loxcraft: a compiler, language server, and online playground for the Lox programming language
Aside from these, if you want some inspiration for a production-grade language built in Rust, you might want to go through the source code of Starlark and Gluon.
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Modules and Imports
Some languages, like Zig and Gluon have an import expression, where the imported symbols are under a local constant's name. Gluon then also supports destructuring, and Zig has had multiple proposals for years about it, none of which are canon. That is, code like this:
- Gluon: A New Node.js Framework to Create Desktop Apps
- Rock v0.2.1, a little native toy language I've made with Rust and LLVM.
- Gluon: A static, type inferred and embeddable language written in Rust
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Fornjot – The world needs another CAD program
This should be a good use-case for rust-based scripting languages, I think.
I loosely followed a project of that kind a while ago, I don't quite remember if it was Gluon [0] or Dyon [1]. Not sure if these are still active, or if another competitor showed up in meantime.
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[0] https://github.com/gluon-lang/gluon
[1] https://github.com/PistonDevelopers/dyon
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Dynamic language extensions for Rust?
Or if you wanted something more Rust-native, you could try Gluon.
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Which scripting languages work well embedded with Rust?
Gluon
What are some alternatives?
pest - The Elegant Parser
toolkit-rust
nom - Rust parser combinator framework
Rhai - Rhai - An embedded scripting language for Rust.
rust-peg - Parsing Expression Grammar (PEG) parser generator for Rust
protect-endpoints - Authorization extension for popular web-frameworks to protect your endpoints
combine - A parser combinator library for Rust
duckscript - Simple, extendable and embeddable scripting language.
PEGTL - Parsing Expression Grammar Template Library
mun - Source code for the Mun language and runtime.
chomp - A fast monadic-style parser combinator designed to work on stable Rust.
rune - An embeddable dynamic programming language for Rust.