labyrinth
A complicated turn-based game (by koterpillar)
poker-maison
🂺 A Multiplayer Poker App Crafted with Haskell and React (by therewillbecode)
labyrinth | poker-maison | |
---|---|---|
- | 2 | |
4 | 307 | |
- | - | |
0.0 | 4.3 | |
over 10 years ago | 9 months ago | |
Haskell | Haskell | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
labyrinth
Posts with mentions or reviews of labyrinth.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning labyrinth yet.
Tracking mentions began in Dec 2020.
poker-maison
Posts with mentions or reviews of poker-maison.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-07-23.
- Show HN: A Haskell Poker Site
-
Looking for Haskell example programs
Poker: https://github.com/therewillbecode/poker-maison
What are some alternatives?
When comparing labyrinth and poker-maison you can also consider the following projects:
breakout - Breakout
deterministic-game-engine - Deterministic game engine
SFML - Low level Haskell bindings for SFML 2.x
dominion - A Dominion simulator in Haskell
tateti-tateti - Meta tic-tac-toe ncurses game.
nomyx-server
darkplaces-rcon - Rcon client for darkplaces
battleship - Battleship... Pure.. Functional... Haskell + MongoDB + TypeScript + React... https://battleship-fp.com/
equiweb - Run range vs. range hold'em equity simulations anywhere, anytime - for free!
happlets-lib-gtk
sdl2-fps - 🖼️ Frames per second timer implementation
haskell-ex - (ARCHIVED) Haskell exercises I wrote for Haskell Learning Group
labyrinth vs breakout
poker-maison vs deterministic-game-engine
labyrinth vs SFML
poker-maison vs dominion
labyrinth vs tateti-tateti
poker-maison vs nomyx-server
poker-maison vs darkplaces-rcon
poker-maison vs battleship
poker-maison vs equiweb
poker-maison vs happlets-lib-gtk
poker-maison vs sdl2-fps
poker-maison vs haskell-ex