piccolo
lua-lockbox
piccolo | lua-lockbox | |
---|---|---|
6 | 2 | |
1,419 | 348 | |
12.8% | - | |
8.9 | 3.3 | |
7 days ago | 4 months ago | |
Rust | Lua | |
Creative Commons Zero v1.0 Universal | MIT License |
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piccolo
- Piccolo – experimental Lua VM implemented in pure Rust
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Lua: The Little Language That Could
There's Lua implementation [1] in pure Rust, by the way.
[1] https://github.com/triplehex/piccolo
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Do Rust and Lua work well together?
The rust ecosystem is doubling down on wasm with little to no focus on lua (some would even prefer to build their own programming language) that doesn’t mean lua is pretty bad for the rust ecosystem it’s just that there’s no much focus as to compared to wasm Example I noticed is https://github.com/kyren/luster
- Writing a minimal Lua implementation with a virtual machine from scratch in Rust
- Lua: Good, Bad, and Ugly Parts
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Scripting Languages of the Future
Tossing my hat in for Passerine [1]. Gorgeous ML inspired syntax. Built for scripting Rust applications.
Dreaming here: Lua is a fantastic scripting language, but the Rust FFI isn’t as ergonomic as it could be. Enter Luster [2], which is basically LuaJIT rewritten in Rust.
Embedding a scripting language in a Rust application gives you tons of power (e.g. scripting Rust structs from Lua [3]), and setting this up isn’t terribly difficult.
[1] https://github.com/vrtbl/passerine
[2]: https://github.com/kyren/luster
[3]: https://git.sr.ht/~ioiojo/kiwi
lua-lockbox
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Creating my own ecosystem.
With my recent foray into Lua programming, and seeing just how many pure Lua modules there are for some tasks (like lua-lockbox for crypto primitives), and the fact LuaJIT can interface pretty easily with any C ABI, I've definitely considered it, especially since I could modify existing software to shove a Lua interpreter in for my needs.
- Lua: Good, Bad, and Ugly Parts
What are some alternatives?
lua-cmake - Embed lua with CMake
mlua
passerine - A small extensible programming language designed for concise expression with little code.
moonsharp - An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
luau - A fast, small, safe, gradually typed embeddable scripting language derived from Lua
rlua - High level Lua bindings to Rust
empirical-lang - A language for time-series analysis
gopher-lua - GopherLua: VM and compiler for Lua in Go