kotlin-unreal
UnrealToolkit
Our great sponsors
kotlin-unreal | UnrealToolkit | |
---|---|---|
1 | 1 | |
186 | 3 | |
- | - | |
5.3 | 0.0 | |
4 months ago | about 1 year ago | |
Kotlin | Rust | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
kotlin-unreal
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What If There Was Kotlin IL For C# Like There's Kotlin JVM For Java?
I have feeling that extending Unity API to standard JavaScript (not unity script) would be a more efficient way for everyone (Unity, Kotlin, and community), bindings for Unreal engine is a good example: https://github.com/hiperbou/kotlin-unreal
UnrealToolkit
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I made a program that makes it easier to package games
If anyone is interested the GitHub link is https://github.com/Jordonbc/UnrealToolkit
What are some alternatives?
awesome-kotlin - A curated list of awesome Kotlin related stuff Inspired by awesome-java.
unrealcpp - Unreal Engine 4 C++ examples
ue5-style-guide - An attempt to make Unreal Engine 4 projects more consistent
UnrealNetworkProfiler - A modern WPF based Network Profiler for Unreal Engine.
khipster - Kotlin based JHipster
Unreal-Binary-Builder - An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source.
UE4-Binary-Builder - An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source. [Moved to: https://github.com/ryanjon2040/Unreal-Binary-Builder]
ue5-multiworld-demo - "MultiWorld" UE5 plugin demo
Launchpad - An open-source game launcher for your games
SuperBottomSheet - Android native BottomSheet on steroids 💪
PixelStreamingInfrastructure - Moved to: https://github.com/EpicGamesExt/PixelStreamingInfrastructure