kira
Library for expressive game audio. (by tesselode)
SDL
DEPRECATED: Official development moved to GitHub (by spurious)
kira | SDL | |
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11 | 9 | |
789 | 394 | |
- | - | |
7.5 | 4.8 | |
8 days ago | about 3 years ago | |
Rust | C | |
Apache License 2.0 | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
kira
Posts with mentions or reviews of kira.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-22.
- Kira game audio library v0.8 - spatial sounds, modulators, compressor and EQ filter effects
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Rust audio library
I've had too experience with https://crates.io/crates/kira
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What's the current audio library of choice for Rust gamedev?
Perhaps something like kira audio https://github.com/tesselode/kira
- kira (game audio library) v0.6.0 - complete rewrite with streaming sound support and a leaner and more elegant API
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I'm giving out microgrants to open source projects for the third year in a row! Brag about your projects here so I can see them, big or small!
I'm working on Kira, a game audio library with some features that go overlooked by most game audio solutions.
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Looking for an open-source project to join part-time
speaking of audio! i'm working on a game audio library called kira, which some people seem interested in integrating into bevy. i'd love to have more contributors!
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kira (game audio library) v0.5.0 - playback position getter, mixer send tracks, new effects
crates.io | docs
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kira (game audio library) v0.4.0 - wasm support, serde support, API improvements
Kira GitHub repo
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What audio library to use?
I think you should look into kira. It provides a lot of amazing features, more here
- kira (game audio library) v0.3.0 - per-sequence custom event types, audio streams, and random values
SDL
Posts with mentions or reviews of SDL.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-02-27.
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Ask HN: What is the SDL.h file in SuperTux?
I don't know for sure, but could it be this?
https://github.com/libsdl-org/SDL
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How to choose a front end / control kit pairing for multi cabinet?
The kit has been fun. My daughter loved helping me wire it up to a dummy box, and we decided its worth moving forward with a desktop cabinet build. I don't have a raspberry pi and can't find one, so we're using a 2012 mac mini. OpenEmu has been fun, but I'd like to be able to control the whole UI with the joystick, so we looked at EmulationStation-DE (retropie for desktop as its been explained to me). The control kit worked with OpenEmu but not EmulationStation, and the folks over in that sub said its not supported by SDL https://github.com/libsdl-org/SDL
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Do i have enpugh knowledge to learn new libraries?
There is also SDL, which is a bit of a behemoth library, but gives you a lot of firepower if you want to get down to the nuts and bolts of building something from scratch with media. It provides a framework for working with graphics, sound, input hardware, etc., and is cross-platform. I haven't personally used SDL but it's a pretty well-utilized library. It's written in C so the same caveats apply as before, but works just fine with C++.
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Fixing Stutters in Papers Please on Linux
This has already been fixed in the latest SDL version, but it's likely that the game comes bundled with it's own version.
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I'm giving out microgrants to open source projects for the third year in a row! Brag about your projects here so I can see them, big or small!
I got tired of writing C# bindings code by hand to interop with native C/C++ libraries, so I automated the process. Example for SDL: https://github.com/bottlenoselabs/SDL-cs. The repository is automated daily using Dependabot to run C2CS, generate the P/Invoke code, and push a Git commit with the code automatically when there is a change to https://github.com/libsdl-org/SDL.
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Updated MacOS documentation
The source code for it can be found at https://github.com/libsdl-org/SDL , this may be helpful if your looking for an example of how a 'platform layer' like this it can be implemented.
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The Very First Post
Simple Directmedia Layer: a library that offers low-level access to resources like audio, video graphics, joystick, keyboard, mouse. It is mainly used for the development of video games (Stepmania and Valve's games such as Counter Strike: Source, as some examples).
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AM2R @ Raspberry Pi - Take 3
Now, we'll need to source the latest SDL source tarball. You can find it [here](https://github.com/libsdl-org/SDL), but you can source the latest as of this writing with the command below. Run cd, and then run:
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Good Open Source Projects?
Game library: https://github.com/libsdl-org/SDL
What are some alternatives?
When comparing kira and SDL you can also consider the following projects:
fastfetch - Like neofetch, but much faster because written mostly in C.
SFML - Simple and Fast Multimedia Library
factorio-lib-rs - Rust library with a collection of things about Factorio
ssr-proxy-js - A Server-Side Rendering Proxy focused on customization and flexibility!
gentooinstall
GStreamer - GStreamer open-source multimedia framework
LichessBot - Repo of a Discord bot that is for viewing games and users on Lichess.
mpv - 🎥 Command line video player
bevy - A refreshingly simple data-driven game engine built in Rust
libVLC
soda - Soda
QtAv - A cross-platform multimedia framework based on Qt and FFmpeg. 基于Qt和FFmpeg的跨平台高性能音视频播放框架. Recommand to use new sdk https://github.com/wang-bin/mdk-sdk