kin-sdk-unity
MixedReality-WebRTC
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kin-sdk-unity | MixedReality-WebRTC | |
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1 | 7 | |
20 | 726 | |
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0.0 | 3.1 | |
about 3 years ago | about 2 years ago | |
C# | C# | |
GNU General Public License v3.0 or later | MIT License |
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kin-sdk-unity
MixedReality-WebRTC
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Introduction to WebRTC for Unity Developers
Mixed Reality Toolkit-WebRTC (MRTK-WebRTC) from Microsoft: Although it has been marked as deprecated, MRTK-WebRTC still continues to receive positive feedback from users for its functionality. It is designed to support real-time communication in mixed-reality applications and provides audio and video streaming capabilities. Despite its deprecated status—which warrants caution concerning future maintenance and updates—MRTK-WebRTC could still be a suitable choice for projects where its features meet the developers' needs and where the absence of ongoing official support is not an issue.
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Got the error: Failed to create device track source for WebcamSource
I new on this tech, and try to learn on it. I practice by using demo tutorial but got the error from VideoChatDemo tutorial ( com.microsoft.mixedreality.webrtc.samples ). this github release
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[Pion/WebRTC] Try reading Answer messages 1 (msid-semantic, ssrc)
microsoft/MixedReality-WebRTC(https://github.com/microsoft/MixedReality-WebRTC)
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为什么MixedReality-WebRTC提供的例子无法显示本地画面?
The latest resource I downloaded from Releases · microsoft/MixedReality-WebRTC · GitHub :
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I'm Joining Rainway 🚀
Hello, I'm Ben Greenier. You might know me from my WebRTC work at Microsoft, where I helped create and improve things like Mixer, browserd, early versions of winrtc, and MixedReality-WebRTC. I also had a chance to work on closed-source software directly with external engineering teams to solve all kinds of problems, though I primarily focused on those in the real-time media space. I chose to leave Microsoft in June 2021 to decompress after a challenging stint working on Microsoft Teams. I wanted to build some tech to help make creating games more approachable, and take some time to figure out what I wanted to do next. I also had the extreme privilege to be able to actually do that, so I did.
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MRTK WebRTC-HoloLens development
Right now, I think the only viable option is to try with the WebRTC sample from Microsoft at this link:https://github.com/microsoft/MixedReality-WebRTC but I am really lost on how I can build and deploy the app.
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Discord style voice chat? Web Rtc c# .net 5
You may want to look at the Microsoft.MixedReality.WebRTC library which includes a C++/C#(Core and Unity) implementations as well as links to tutorials.
What are some alternatives?
com.unity.uiwidgets - UIWidgets is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
FFMpegCore - A .NET FFMpeg/FFProbe wrapper for easily integrating media analysis and conversion into your C# applications
winrtc - The WinRTC project hosts everything needed to build apps with interoperable real time communications for modern Windows. It brings the power of WebRTC to modern Windows apps written in C#, C++ and VB. WinRTC enables real-time voice calling, video chat and data functionality (file transfer etc.) with web browsers via WebRTC.
Unity-iOS-Android-SecretManager-Sample - EncryptedSharedPreferences および Keychain Services を Unity から利用する Unity サンプルプロジェクト
YoloDetectionHoloLens-Unity - Object detection on the HoloLens through streaming PV camera frames to a companion PC, processing those using a YOLO framework, and returning the bounding box data which is rendered using Unity.
Lasp - Low-latency Audio Signal Processing plugin for Unity
HoloLens2-Machine-Learning - Using deep learning models for image classification directly on the HoloLens 2.
UnityNativeScripting - Unity Scripting in C++
browserd - Headless electron app platform for the cloud 🤕☁✨
RTC-Call-Monitor - Voice/video call detection by monitoring of UDP packet rate with notification via webhooks
TileMaps - Example repository for organizing generic tile maps in Unity with C#
PlanB.-Famous-Cube - PlanB. Famous Cube is a reference implementation and comparison of MR/ AR platforms. Implemented now: Nreal, HoloLens 2, Quest 2.