MixedReality-WebRTC
FFMpegCore
MixedReality-WebRTC | FFMpegCore | |
---|---|---|
7 | 3 | |
726 | 1,482 | |
- | - | |
3.1 | 4.1 | |
about 2 years ago | about 1 month ago | |
C# | C# | |
MIT License | MIT License |
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MixedReality-WebRTC
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Introduction to WebRTC for Unity Developers
Mixed Reality Toolkit-WebRTC (MRTK-WebRTC) from Microsoft: Although it has been marked as deprecated, MRTK-WebRTC still continues to receive positive feedback from users for its functionality. It is designed to support real-time communication in mixed-reality applications and provides audio and video streaming capabilities. Despite its deprecated status—which warrants caution concerning future maintenance and updates—MRTK-WebRTC could still be a suitable choice for projects where its features meet the developers' needs and where the absence of ongoing official support is not an issue.
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Got the error: Failed to create device track source for WebcamSource
I new on this tech, and try to learn on it. I practice by using demo tutorial but got the error from VideoChatDemo tutorial ( com.microsoft.mixedreality.webrtc.samples ). this github release
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[Pion/WebRTC] Try reading Answer messages 1 (msid-semantic, ssrc)
microsoft/MixedReality-WebRTC(https://github.com/microsoft/MixedReality-WebRTC)
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为什么MixedReality-WebRTC提供的例子无法显示本地画面?
The latest resource I downloaded from Releases · microsoft/MixedReality-WebRTC · GitHub :
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I'm Joining Rainway 🚀
Hello, I'm Ben Greenier. You might know me from my WebRTC work at Microsoft, where I helped create and improve things like Mixer, browserd, early versions of winrtc, and MixedReality-WebRTC. I also had a chance to work on closed-source software directly with external engineering teams to solve all kinds of problems, though I primarily focused on those in the real-time media space. I chose to leave Microsoft in June 2021 to decompress after a challenging stint working on Microsoft Teams. I wanted to build some tech to help make creating games more approachable, and take some time to figure out what I wanted to do next. I also had the extreme privilege to be able to actually do that, so I did.
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MRTK WebRTC-HoloLens development
Right now, I think the only viable option is to try with the WebRTC sample from Microsoft at this link:https://github.com/microsoft/MixedReality-WebRTC but I am really lost on how I can build and deploy the app.
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Discord style voice chat? Web Rtc c# .net 5
You may want to look at the Microsoft.MixedReality.WebRTC library which includes a C++/C#(Core and Unity) implementations as well as links to tutorials.
FFMpegCore
- Video Compression In C#
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Visual Basic Home Server Application
For getting info about the files, Im cribbing from a dll called FFMpegCore- https://github.com/rosenbjerg/FFMpegCore , its a wrapper around FFmpeg (so you need put a copy of ffmpeg & ffprobe) in your output folder so that works correctly
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Converting video with FFmpegCore
Working with multimedia is terra incognita for most of the developers since it's something that one rarely encounters while working with usual business applications. So when I was tasked to convert video for the project I'm currently working on I was expecting to deal with some sort of old poorly maintained C++ library. So FFmpegCore was a pleasant surprise since it enables working with .Net Core which is an area of my expertise.
What are some alternatives?
winrtc - The WinRTC project hosts everything needed to build apps with interoperable real time communications for modern Windows. It brings the power of WebRTC to modern Windows apps written in C#, C++ and VB. WinRTC enables real-time voice calling, video chat and data functionality (file transfer etc.) with web browsers via WebRTC.
FFMediaToolkit - FFMediaToolkit is a cross-platform video decoder/encoder library for .NET that uses FFmpeg native libraries. It supports video frames extraction, reading stream metadata and creating videos from bitmaps in any format supported by FFmpeg.
Unity-iOS-Android-SecretManager-Sample - EncryptedSharedPreferences および Keychain Services を Unity から利用する Unity サンプルプロジェクト
FFmpeg - Mirror of https://git.ffmpeg.org/ffmpeg.git
YoloDetectionHoloLens-Unity - Object detection on the HoloLens through streaming PV camera frames to a companion PC, processing those using a YOLO framework, and returning the bounding box data which is rendered using Unity.
Xabe.FFmpeg - .NET Standard wrapper for FFmpeg. It allows to process media without know how FFmpeg works, and can be used to pass customized arguments to FFmpeg from dotnet core application.
Lasp - Low-latency Audio Signal Processing plugin for Unity
vmaf-gui - A GUI built using C# to make Netflix's VMAF easier to use
HoloLens2-Machine-Learning - Using deep learning models for image classification directly on the HoloLens 2.
Flyleaf - Media Player .NET Library for WinUI 3/ WPF/WinForms (based on FFmpeg/DirectX)
UnityNativeScripting - Unity Scripting in C++
NotEnoughAV1Encodes - GUI for AV1 (aomenc, rav1e & svt-av1)