FFMpegCore
FFmpeg
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FFMpegCore | FFmpeg | |
---|---|---|
3 | 485 | |
1,468 | 42,250 | |
- | 2.5% | |
5.0 | 10.0 | |
24 days ago | 5 days ago | |
C# | C | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FFMpegCore
- Video Compression In C#
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Visual Basic Home Server Application
For getting info about the files, Im cribbing from a dll called FFMpegCore- https://github.com/rosenbjerg/FFMpegCore , its a wrapper around FFmpeg (so you need put a copy of ffmpeg & ffprobe) in your output folder so that works correctly
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Converting video with FFmpegCore
Working with multimedia is terra incognita for most of the developers since it's something that one rarely encounters while working with usual business applications. So when I was tasked to convert video for the project I'm currently working on I was expecting to deal with some sort of old poorly maintained C++ library. So FFmpegCore was a pleasant surprise since it enables working with .Net Core which is an area of my expertise.
FFmpeg
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Show HN: CompressX, my FFmpeg wrapper for macOS, made $9k in the last 4 months
GPL2
Since FFmpeg is GPL2, doesn’t that require CompressX to disclose its source code?
IANAL, apologies if I miss understand license requirements.
https://github.com/FFmpeg/FFmpeg?tab=License-1-ov-file
- Microsoft offered FFmpeg one-time payment instead of support contract
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Writing x86 SIMD using x86inc.asm (2017)
This turns out to be a lot of assembly macros to help write one x86 assembly. https://github.com/FFmpeg/FFmpeg/blob/master/libavutil/x86/x...
The sibling comment recommending compiler intrinsics is probably the best way to go for writing SIMD code. A mixture of `` style types and intrinsics to specify instructions is a solid 90% solution compared to assembly.
If you want that last 10%, I think macros are putting the emphasis in the wrong place. They're a somewhat easy way to build up a language abstraction which will work if held carefully, but I'm confident the dev experience using this abstraction when you write invalid code will be deeply confusing.
I would suggest to write a parser instead of the macros. That'll tell you clearly when the syntax is invalid (though possibly not with much precision) and it'll give you a place to put semantic analysis for where valid syntax encodes nonsense. Do the equivalent of the macro expansions on the parsed tree instead of on the text. Emit asm as the "back end".
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Video Generation with Python
You might have heard of FFMPEG or ImageMagick for image and video edition in a programmatic way. MoviePy is a Python module for video editing (Python wrapper for FFMPEG and ImageMagick). It provides functions for cutting, concatenations, title insertions, video compositing, video processing, and the creation of custom effects. It can read and write common video and audio formats and be run on any platform with Python 2.7 or 3+.
- I want some logically difficult c programs
- Looking for a good file converter for upload testing
- Best Way to Rip Rare DVDs?
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11 Ways to Optimize Your Website
There are many cloud-based tools and websites that can convert your images, but the problem with these tools is that you usually have to upload the files for them to be processed, and some of their services are not free. In this article, I'd like to introduce a piece of software called FFmpeg, which allows you convert the images locally with one simple command.
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AI-assisted removal of filler words from video recordings
To run the demo locally, be sure to have Python 3.11 and FFmpeg installed.
- Noob compression-ist here, looking to compress 10TB worth of video footage...
What are some alternatives?
FFMediaToolkit - FFMediaToolkit is a cross-platform video decoder/encoder library for .NET that uses FFmpeg native libraries. It supports video frames extraction, reading stream metadata and creating videos from bitmaps in any format supported by FFmpeg.
mpv - 🎥 Command line video player
MixedReality-WebRTC - MixedReality-WebRTC is a collection of components to help mixed reality app developers integrate audio and video real-time communication into their application and improve their collaborative experience
ffmpeg-python - Python bindings for FFmpeg - with complex filtering support
Xabe.FFmpeg - .NET Standard wrapper for FFmpeg. It allows to process media without know how FFmpeg works, and can be used to pass customized arguments to FFmpeg from dotnet core application.
OpenH264 - Open Source H.264 Codec
vmaf-gui - A GUI built using C# to make Netflix's VMAF easier to use
Exoplayer - An extensible media player for Android
Flyleaf - Media Player .NET Library for WinUI 3/ WPF/WinForms (based on FFmpeg/DirectX)
hlsdl - C program to download VoD HLS (.m3u8) files
NotEnoughAV1Encodes - GUI for AV1 (aomenc, rav1e & svt-av1)
GStreamer - GStreamer open-source multimedia framework