kas | cntrlr | |
---|---|---|
13 | 4 | |
867 | 11 | |
1.3% | - | |
9.7 | 4.7 | |
3 days ago | over 3 years ago | |
Rust | Rust | |
Apache License 2.0 | GNU Affero General Public License v3.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
kas
Posts with mentions or reviews of kas.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-12-11.
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I like rust but want to use Qt.
Qt classic/widgets? I'm developing Kas to offer vaguely similar features (e.g. data models, theme abstraction, custom widgets with complex event handling), though said event handling and data models are quite different. It's still got a long way to go (so API is not stable), but in case you are interested, I should be dropping a new release tomorrow.
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Rust GUI framework
KAS GUI
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Does a wgpu text renderer exist for Android?
kas-wgpu looks hopeful, but there's very little information about it and I'm not even sure it works on Android.
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KAS GUI v0.10
Changelog
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KAS GUI v0.9
The next release will support dynamic linking which approx. halves the recompile time in my quick tests. This is based on Bevy which also recommends using LLD (see here); I didn't have much success with this yet however.
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Cross platform native guis in rust
If you want a "native-like" toolkit like Qt but Rust-native, then Druid, KAS and Iced are the most advanced in my opinion (though all are incomplete).
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KAS GUI v0.7 release
Yes. It was actually a mistake (using a nightly compiler and not realising the lock-in). But in this case (with KAS still in "earlyish development" and the workaround being less concise), I decided to leave it.
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Type conversion, success expected
This is a little library I've been using recently (original version here).
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Official /r/rust "Who's Hiring" thread for job-seekers and job-offerers [Rust 1.49]
Hello, I am github.com/dhardy, maintainer of rand, former dev of OpenMalaria epidemiology simulator, author of KAS GUI and Rust enthusiast since 2013. I may be interested in positions within Europe.
- KAS: GUI Toolkit in Rust
cntrlr
Posts with mentions or reviews of cntrlr.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-01-11.
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What’s everyone working on this week (2/2021)?
Working towards Cntrlr 0.2. SPI is the big addition compared to 0.1, and I want to try to get at least one other big feature in this week before I tag 0.2.0 next weekend (2 weeks after the release of 0.1.0).
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[Ann] Cntrlr - a hobbyist-focused, async, all-in-one embedded framework
There's a global reset function in the runtime module
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Official /r/rust "Who's Hiring" thread for job-seekers and job-offerers [Rust 1.49]
I've been using Rust for various small hobby projects since just before 1.0. My current project focus is Cntrlr, an async-first beginner-/maker-friendly embedded framework. I did a small amount of writing about embedded rust a few years ago, but life got in the way and unfortunately I never picked that blog back up.
What are some alternatives?
When comparing kas and cntrlr you can also consider the following projects:
dungeon-crawler - A cross platform 3D dungeon crawler RPG.
phansch
wgpu_glyph - A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)
ellalang - A computer programming language interpreter written in Rust
indiana-hash - Minimal cross-platform native GUI for hashing files
SIMple-Mechanics - An educational physics sim for high school physics, part of the SIMple Physics project
napi-rs - A framework for building compiled Node.js add-ons in Rust via Node-API
vizia - A declarative GUI library written in Rust
srt-rs - SRT implementation in Rust
orbtk - The Rust UI-Toolkit.
rust - Empowering everyone to build reliable and efficient software.