kanan-new VS AutomataMP

Compare kanan-new vs AutomataMP and see what are their differences.

kanan-new

A reimagining of Kanan for Mabinogi written in C++ (by cursey)
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kanan-new AutomataMP
2 1
140 71
- -
0.0 3.8
5 months ago 3 months ago
C++ C++
The Unlicense MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

kanan-new

Posts with mentions or reviews of kanan-new. We have used some of these posts to build our list of alternatives and similar projects.

AutomataMP

Posts with mentions or reviews of AutomataMP. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing kanan-new and AutomataMP you can also consider the following projects:

BakkesModSDK - The current BakkesModSDK (Unofficial SDK for Rocket League)

mtasa-blue - Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.

gta5_fsr - This mod replaces original Grand Theft Auto V upscaler with FidelityFx Super Resolution 1.0

vmpfix - Universal x86/x64 VMProtect 2.0-3.X Import fixer

anno1800-mod-loader - The one and only mod loader for Anno 1800, supports loading of unpacked RDA files, XML merging and Python mods.

zasm - x86-64 Assembler based on Zydis

REFramework - Scripting platform, modding framework and VR support for all RE Engine games