kakoune.el
steel
kakoune.el | steel | |
---|---|---|
10 | 9 | |
147 | 856 | |
- | - | |
0.0 | 9.0 | |
about 1 year ago | 2 days ago | |
Emacs Lisp | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
kakoune.el
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Helix: Release 24.03 Highlights
Thanks for the tip, meow looks interesting. I never got comfortable in evil-mode, but perhaps meow could be a gateway to trying emacs in anger.
Still waiting for kakoune/helix mode for gnu readline...
https://github.com/meow-edit/meow
https://github.com/jmorag/kakoune.el
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Ask HN: Best way to experiment with text text editing?
To build on what others are saying about Emacs, if you start exploring the package ecosystem, you're going to see quite a lot of really interesting packages that are related to improving/experimenting with the UX of editing text. While I'm not endorsing anyone in particular, I think what this list does show is just how easy it is to do pretty much whatever you want in Emacs;
https://karthinks.com/software/avy-can-do-anything/
https://github.com/jyp/boon
https://github.com/clemera/objed
https://github.com/jmorag/kakoune.el
https://github.com/meow-edit/meow/
https://github.com/xahlee/xah-fly-keys
https://github.com/Kungsgeten/ryo-modal
https://github.com/emacsorphanage/god-mode
Emacs 29 also now has treesitter and LSP mode integration built-in, a compilation mode, a comint mode for REPLs, excellent file browsing packages (I use dired/dirvish), and a few other killer features.
Now, if what you truly dislike are "quirky editors", prepare yourself for a world of hurt because vanilla Emacs departs quite a bit from "modern" text editors. I struggled with this for a while, but eventually by buying into the paradigm, I now feel that when emacs try emulating "modern" IDE features like autocompletion, LSP, and DAP UI, I feel like it's a regression, not a progression. The point here is that you might have an "idea" of what good initial UX and lack of quirks would look like, but Emacs might change the way you think.
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How do the neovim plugins for OrgMode and Magit compare with the real thing?
If emacs had a layer for kakoune as comprehensive as evil, I think it would be a no-brainer, but such as it is, kakoune.el is the closest we have which isn't quite was I was hoping for.
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Best emulator for Kakoune editing?
Problem is, unlike the evil package linked above, which was last updated 6 days ago, the only package I've found for Kakoune is this one, which was last updated like a year ago.
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First thing you configured when started using Emacs
I set up https://github.com/jmorag/kakoune.el and made some aesthetic changes, i think that EXWM came soon thereafter
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What other editors have been built with emacs?
kakoune.el: https://github.com/jmorag/kakoune.el
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Eglot vs lsp-mode
Shameless plug kakoune.el
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Helix - A kakoune/neovim inspired text editor written in Rust
Out of curiosity, what is it that makes you want to change from Kakoune? Perhaps something like terminal emacs with kakoune.el could be of interest to you.
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Any ideas that would help in incremental reading?
I don't fully understand what you want - but about creating cards while you read https://kakoune.org could be interesting (there's a simple elisp clone: https://github.com/jmorag/kakoune.el). That way you can move along words while reading and if you want to turn a phrase into a card you can simply hold shift to continue marking the desired words and then yank them to somewhere.
- Just a random question . Is there any emacs distribution like kakoune ?
steel
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Helix: Release 24.03 Highlights
I absolutely don't mind the plugin system being a Scheme. It's a plugin for a text editor, and Steel(https://github.com/mattwparas/steel) seems to be a lot less of a maintenance burden than WASM plugins(besides that I find the WASM tooling to be extremely complex).
But besides all that, Helix learned be that I don't need fancy plugins or endless finicking with config files and toolchains. Using a combination of other tools, like yazi and lazygit, helps me not only inside my editor but outside of it as well. And Kakoune does this even better. In that regard it has been a real eye-opener and refreshing. The downside is, it's hard to go back to other editors!
- Steel – An embeddable and extensible Scheme dialect
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Steel – An embedded scheme interpreter in Rust
Basically the differences are in the concepts you'll use to write code. Lisps themselves are very different from each other, but just like the languages you're used to, lisps have standard libraries that can be called, and those building blocks can be used to build applications or whatever else. In this case specifically, Steel provides the facility to call Rust functions within a Steel program: https://github.com/mattwparas/steel.
So, although I haven't used Steel, it looks like the advantage you'd get from using it is the opportunity to take advantage of features it provides like transducers and contracts, which are feature common to other Lisps as well.
So, just like choosing any other language, it boils down to a series of tradeoffs.
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What’s everyone working on this week (19/2023)?
I've been adding my language steel as the plugin language for helix. There is a lot of discussion around what the plugin system will look like for helix and I figured I'd give it a shot since steel was designed originally for embedding. So far its working pretty well, it turns helix into emacs (without the nearly 50 years of development, so not quite as good). I'm reasonably confident the changes won't be accepted upstream (my language is a scheme but I am the only developer at the moment), but even if not it is a really fun experiment. Hoping that it can be used as a basis for whatever plugin system they eventually land on. An example of what configuration would look like:
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What’s everyone working on this week (7/2023)?
Working on automatic doc generation for steel. I've been procrastinating building this out for a while - some of the easy cases are really easy, while the hard cases are definitely not easy.
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What's everyone working on this week (6/2023)?
I'm working on steel, an embedded scheme like programming language. I have lofty goals of eventually adding a JIT and making it viable as a standalone language, but for now its just about as fast as python, and makes for fairly pleasant embedded scripting. Recently added modules and dylibs, and am working on getting documentation into a better place so that adding more libraries becomes easier. I've written a functioning slack bot in it, which is pretty fun, eventually want to make a discord bot as well out of it just to stress test it a bit
- Guile Steel: a proposal for a systems Lisp
What are some alternatives?
meow - Yet another modal editing on Emacs / 猫态编辑
freya - Native GUI library for 🦀 Rust powered by 🧬 Dioxus and 🎨 Skia.
xi-editor - A modern editor with a backend written in Rust.
astro-float - Arbitrary precision floating point numbers library
ryo-modal - Roll your own modal mode
schemetran
kakoune - mawww's experiment for a better code editor
rust-s3-async-ffi - Asynchronous streaming of AWS S3 objects in C and C++ powered by rust-s3
rpn-c - Calculator environment using rpn-l, a language based on reverse polish notation.
mdbook-pdf-headless_chrome - A forked version from headless_chrome used by mdbook-pdf for the latest version and expanding some response timeout to 300 seconds.
kakoune-dpc - mawww's experiment for a better code editor
tesseract-wasm - JS/WebAssembly build of the Tesseract OCR engine for use in browsers and Node