kaboom.js
TIC-80
kaboom.js | TIC-80 | |
---|---|---|
26 | 134 | |
2,565 | 4,813 | |
5.5% | - | |
9.0 | 9.2 | |
4 days ago | 4 days ago | |
TypeScript | C | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
kaboom.js
- Kaboom: JavaScript library that helps you make games fast and fun
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Switch to 2D and use kaboom: https://kaboomjs.com/ it is incredibly simple but incredibly rewarding!
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How to have the coolest booth at a tech conference 🕹👾
But if Lua isn’t really your thing, then you could try out KaboomJS, a similar open-source javascript game library.
- Why is this not working? This was copied from kabooms site and freecodecamp video, but it doesn't work, so what would I change?
- What is the easiest free game engine to use to build a simple game in a short time period?
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Game development without a computer
kaboom.js - a simple javascript library for 2D games
- kaboom: 💥 JavaScript game library
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Build an RPG game on Solana
Kaboom is a Javascript game programming library that helps you make games fast and fun. Building games in the browser has never been so easy thanks to Kaboom from Replit. Github
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How to start developing mobile games?
If you are good with javascript check out KaboomJs. If you feel like something with more advanced features Phaser is great.
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I'm making a platformer with Kaboom JS. Can someone PLEASE help me?
this is properly a question for their discord, see https://kaboomjs.com/
TIC-80
- Picotron Is a Fantasy Workstation
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Or the more free TIC-80. I have paid for both, but never used either enough to be able to say one or the other has any significant advantages.
https://tic80.com/
- Not only Unity...
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PicoCalc
I wish the community moved to an open source option like TIC-80[0].
0. https://tic80.com/
- Publishing my first game using pico-8
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LÖVE: a framework to make 2D games in Lua
Main differences are: 16:9 aspect ratio, no cpu limits and many languages to tinker with: lua, js, squirrel, wren, janet, wasm, ... and just recently - a Python support was added.
https://tic80.com
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Procedural Tree Generator - Free Pixel Art Tool
Included native builds for windows, mac, linux, html, and also TIC-80's .PNG, .TIC and .LUA formats. Try out the web version here - https://tic80.com/play?cart=3424 See the TIC-80 wiki for instructions on exporting https://github.com/nesbox/TIC-80/wiki
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Procedural Tree Generator
https://github.com/nesbox/TIC-80/ - TIC-80 website (for running .lua .png or .tic files) as well as TIC-80 documentation.
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Hey, I need advice!😶
Try https://tic80.com/ instead of PICO-8, it's a free open-source alternative and still fun.
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Anybody working on games here?
Tho personally I've come to prefer making my games in https://love2d.org and https://tic80.com
What are some alternatives?
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
awesome-PICO-8 - A curated list of awesome PICO-8 resources, carts, tools and more
play - The easiest way to start coding games and graphics projects in Python
love - LÖVE is an awesome 2D game framework for Lua.
matter-js - a 2D rigid body physics engine for the web ▲● ■
pyxel - A retro game engine for Python
impact - HTML5 Game Engine
PixelVision8 - Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
melonJS - a fresh, modern & lightweight HTML5 game engine
LIKO-12 - LIKO-12 is an open source fantasy computer made using LÖVE.
processing - Source code for the Processing Core and Development Environment (PDE)
ruffle - A Flash Player emulator written in Rust