kaboom.js VS impact

Compare kaboom.js vs impact and see what are their differences.

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kaboom.js impact
26 2
2,474 1,926
3.4% -
9.1 3.1
9 days ago 8 months ago
TypeScript JavaScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

kaboom.js

Posts with mentions or reviews of kaboom.js. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-17.

impact

Posts with mentions or reviews of impact. We have used some of these posts to build our list of alternatives and similar projects.
  • Did they say what kind of engine they will use for Project Terra?
    1 project | /r/CrossCode | 21 Aug 2021
    An in-house engine written in Typescript and WebGL for rendering. ImpactJS will not be used because a) it is old and written for times when JS didn't have a syntax for classes (which makes integration of it with Typescript... tricky to say the least, I've done it); b) was written before WebGL was in wide use and thus doesn't use it itself; c) is roughly 0.001% of the CrossCode codebase anyway, the stock """"""engine"""""" itself (which you can see on Github) is just a few thousand lines of code (very short for a game engine). They may have recycled the codebase of Weltmeister for the next project in some capacity, but then again, WM was originally written in pure JS, so it may very well be that the name is the only major part of it left. They will continue using nwjs though, that's for sure (i.e. not Electron).
  • which game engine to choose for making a blockly based javascript game?
    1 project | /r/gamedev | 26 Apr 2021

What are some alternatives?

When comparing kaboom.js and impact you can also consider the following projects:

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]

meteor-client - Based Minecraft utility mod.

play - The easiest way to start coding games and graphics projects in Python

matter-js - a 2D rigid body physics engine for the web ▲● β– 

processing - Source code for the Processing Core and Development Environment (PDE)

melonJS - a fresh, modern & lightweight HTML5 game engine

p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs β€”

aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)

janet - A dynamic language and bytecode vm

love - Matthew's Love projects

EndInternetCensorship - A functional and easy to use proxy site, with loads of games!

Fennel - Lua Lisp Language