kBrogue VS sokol

Compare kBrogue vs sokol and see what are their differences.

kBrogue

Brogue: Community Edition - with some experimental additions (by Kazko25)

sokol

minimal cross-platform standalone C headers (by floooh)
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kBrogue sokol
11 38
11 6,388
- -
2.3 9.7
over 1 year ago 10 days ago
C C
GNU Affero General Public License v3.0 zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

kBrogue

Posts with mentions or reviews of kBrogue. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-19.

sokol

Posts with mentions or reviews of sokol. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-06.
  • STB: Single-file public domain libraries for C/C++
    4 projects | news.ycombinator.com | 6 Jan 2024
  • Container2wasm: Convert Containers to WASM Blobs
    16 projects | news.ycombinator.com | 3 Jan 2024
    I'm using Dear ImGui for my cross-platform code (which includes running in browsers):

    - https://floooh.github.io/visual6502remix/

    - https://floooh.github.io/tiny8bit/c64-ui.html

    - (start these samples by clicking on the little "UI" icon) https://floooh.github.io/sokol-html5/

    Platform abstraction is handled through the sokol headers: https://github.com/floooh/sokol

  • New Vulkan Documentation Website
    10 projects | news.ycombinator.com | 11 Oct 2023
    I wonder if using your library (https://github.com/floooh/sokol) instead of OpenGL will alleviate some of these issues for newcomers! There's already a sokol port of the learnopengl.com code (https://github.com/GeertArien/learnopengl-examples), so it shouldn't be too hard to match between the tutorial articles and these.
  • Meta Releases Intermediate Graphics Library
    12 projects | news.ycombinator.com | 7 Jul 2023
    If you're looking for something like this, Sokol is a much simpler alternative:

    https://github.com/floooh/sokol

    It doesn't support vulkan though, but if that's important to you you're probably much better off just using vulkan directly since it's supported on all the major platforms.

  • Why glibc 2.34 removed libpthread
    3 projects | news.ycombinator.com | 2 Jul 2023
    All I can do is give you a couple of Github ticket links where users of my libraries stumbled over the issue (and with different symptoms):

    - https://github.com/floooh/sokol/issues/376

    - https://github.com/floooh/sokol/issues/404

    - https://github.com/floooh/cimgui-sokol-starterkit/issues/6

    We then added a dummy call to a no-op pthread function, so that users can better figure out that they need to use -pthread because now they get a linker error instead of a runtime crash or hang. This has since reduced the 'support overhead' quite a bit:

    - https://github.com/floooh/sokol/pull/456

  • File for Divorce from LLVM
    9 projects | news.ycombinator.com | 29 Jun 2023
    My stuff for instance:

    https://github.com/floooh/sokol

    ...inspired by:

    https://github.com/nothings/stb

    But it's not so much about the build system, but requiring a separate C/C++ compiler toolchain (Rust needs this, Zig currently does not - unless the proposal is implemented).

  • Minimal cross-platform standalone C headers
    1 project | news.ycombinator.com | 12 Jun 2023
  • How can i play .wav file with C ?
    1 project | /r/C_Programming | 1 Jun 2023
    I have never personally used it but I'm pretty sure sokol has an audio library that might be what you are after.
  • Website with Godot?
    3 projects | /r/godot | 11 May 2023
    And I asked floooh for similar thoughts on making a website with sokol here: https://github.com/floooh/sokol/issues/825
  • I want to talk about WebGPU
    15 projects | news.ycombinator.com | 3 May 2023
    It's not Rust and TS, instead C and JS, but Emscripten has a very nice way of integrating C/C++ and JS (you can just embed snippets of Javascript inside C/C++ source files), e.g. starting at this line, there's a couple of embedded Javascript functions which can be called like C functions directly from the "C side":

    https://github.com/floooh/sokol/blob/4535a3b4be59eb912e77e04...

What are some alternatives?

When comparing kBrogue and sokol you can also consider the following projects:

rogueLike2

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

OfMiceAndMechs - a proof of concept for a game

raylib - A simple and easy-to-use library to enjoy videogames programming

rust-game-ports - Official host of games ported using Rust game libraries.

tinyrenderer - A brief computer graphics / rendering course

libtcod - A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

roguelike - A stealth roguelike in development phase.

v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io

bevy_blood_oath

nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

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Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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