animate | Monadius | |
---|---|---|
- | 1 | |
11 | 58 | |
- | - | |
0.0 | 0.0 | |
over 4 years ago | about 7 years ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | LicenseRef-GPL |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
animate
We haven't tracked posts mentioning animate yet.
Tracking mentions began in Dec 2020.
Monadius
What are some alternatives?
YACPong
tcod-haskell - Haskell bindings to libtcod
animate-frames - 🎞️ Sprite frames to spritesheet & metadata
aeson-tiled - Aeson instances for Tiled map editor types
animate-preview - 🔬 Dynamic viewer for sprite animation
animate-sdl2 - 🥂 sdl2 + animate auxiliary library (loaders & drawers)
Hipmunk - Haskell binding for Chipmunk, 2D physics engine.
HGE2D - 2D game engine written in Haskell
Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at
ecstasy - :pill: a GHC.Generics-based entity component system
tateti-tateti - Meta tic-tac-toe ncurses game.