jsrl
LittleJS
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jsrl | LittleJS | |
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3 | 24 | |
112 | 2,754 | |
- | - | |
0.0 | 9.4 | |
21 days ago | 8 days ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
jsrl
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JSRL, the Javascript Roguelike template, now with JS support!
JSRL (https://github.com/slashman/jsrl) is a bare-bones roguelike featuring both tiles and character-based displays. It can be played via a web browser or as a native app for Windows, Mac, and Linux.
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Help. I forgot the name of a roguelike JS library (not ROT.js)
Is it JSRL? https://github.com/slashman/jsrl
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Extending jsrl with rot.js
In preparation for 7DRL 2021 I've been extending jsrl with rot.js for level generation and next I'm going implement rot.js's scheduling system (then probably replace FOV and pathfinding). The idea is to have core roguelike mechanics in place on which to innovate during the challenge rather than building from scratch each time.
LittleJS
- Web Game Engines and Libraries
- Undergrowth - A tale from O Monolith, The new album by Squid!
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Undergrowth - A story from O Monolith - The new album by Squid
Made with my own open source game engine LittleJS!
- [AskJS] any recommended frameworks for making 2d games in browser?
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Most popular library to build games in javascript?
LittleJS
- GitHub - KilledByAPixel/LittleJS: The Tiny JavaScript Game Engine That Can!
- LittleJS - a super lightweight JavaScript game engine with a fast hybrid rendering system. It provides everything necessary to make amazing games, including rendering, physics, particles, sound effects, music, input handling, and debug tools
- LittleJS – The Tiny JavaScript Game Engine That Can
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How to make a game under 10 MB and what engine to use?
Checkout LittleJS, MelonJS and my main recommendation, Phaser.
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Web developer here thinking about developing a game with HTML5, any thoughts?
I myself am currently using LittleJS, and it's just amazing for me, as it sorts out the core engine & rendering logic, but I can easily reuse and plug in any sort of other libraries/old scripts from other games at need: https://github.com/KilledByAPixel/LittleJS
What are some alternatives?
jsrl - Roguelike Boilerplate in JavaScript - A basic roguelike with core mechanics to build on for yourself
matter-js - a 2D rigid body physics engine for the web ▲● ■
engine - Fast and lightweight JavaScript game engine built on WebGL and glTF
colyseus - ⚔ Multiplayer Framework for Node.js
A-Frame - :a: Web framework for building virtual reality experiences.
LittleJSexamples
ct-js - Ct.js is a desktop game engine that makes learning programming fun and game development easy by its visual editors and well-documented code library
Excalibur - 🎮 Your friendly TypeScript 2D game engine for the web 🗡️
melonJS - a fresh, modern & lightweight HTML5 game engine
Shaku - A simple yet effective web game development framework *that knows its place*!
twinejs - Twine, a tool for telling interactive, nonlinear stories
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]