json_typegen VS shame

Compare json_typegen vs shame and see what are their differences.

json_typegen

Tools and libraries to create types for Rust, Kotlin, TypeScript and Python from JSON samples (by evestera)

shame

A shader EDSL for writing render and compute pipelines in rust (by RayMarch)
Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
json_typegen shame
1 1
238 238
- -
2.1 2.2
9 months ago 11 months ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

json_typegen

Posts with mentions or reviews of json_typegen. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-17.

shame

Posts with mentions or reviews of shame. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-30.
  • A shading language EDSL
    3 projects | /r/rust | 30 Jul 2022
    Thanks for sharing. Besides what is mentioned in this post. There are many other projects solving similar problems and exploring better ways to integrate/write shaders in rust in different approaches. I list them for extra reference: https://github.com/RayMarch/shame and https://github.com/leops/rasen, https://github.com/mikialex/rendiation.

What are some alternatives?

When comparing json_typegen and shame you can also consider the following projects:

json-benchmark - nativejson-benchmark in Rust

rusterizer - Bare-bones software renderer written in Rust