json-buffet
Cap'n Proto
json-buffet | Cap'n Proto | |
---|---|---|
2 | 66 | |
0 | 11,201 | |
- | 1.0% | |
3.0 | 9.2 | |
about 1 year ago | 5 days ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
json-buffet
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Analyzing multi-gigabyte JSON files locally
And here's the code: https://github.com/multiversal-ventures/json-buffet
The API isn't the best. I'd have preferred an iterator based solution as opposed to this callback based one. But we worked with what rapidjson gave us for the proof of concept.
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Show HN: Up to 100x Faster FastAPI with simdjson and io_uring on Linux 5.19
Ha! Thanks to you, Today I found out how big those uncompressed JSON files really are (the data wasn't accessible to me, so i shared the tool with my colleague and he was the one who ran the queries on his laptop): https://www.dolthub.com/blog/2022-09-02-a-trillion-prices/ .
And yep, it was more or less they way you did with ijson. I found ijson just a day after I finished the prototype. Rapidjson would probably be faster. Especially after enabling SIMD. But the indexing was a one time thing.
We have open sourced the codebase. Here's the link: https://github.com/multiversal-ventures/json-buffet . Since this was a quick and dirty prototype, comments were sparse. I have updated the Readme, and added a sample json-fetcher. Hope this is more useful for you.
Another unwritten TODO was to nudge the data providers towards a more streaming friendly compression formats - and then just create an index to fetch the data directly from their compressed archives. That would have saved everyone a LOT of $$$.
Cap'n Proto
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Mysterious Moving Pointers
Yeah I pretty much only use my own alternate container implementations (from KJ[0]), which avoid these footguns, but the result is everyone complains our project is written in Kenton-Language rather than C++ and there's no Stack Overflow for it and we can't hire engineers who know how to write it... oops.
[0] https://github.com/capnproto/capnproto/blob/v2/kjdoc/tour.md
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Show HN: Comprehensive inter-process communication (IPC) toolkit in modern C++
- may massively reduce the latency involved.
Those sharing Cap'n Proto-encoded data may have particular interest. Cap'n Proto (https://capnproto.org) is fantastic at its core task - in-place serialization with zero-copy - and we wanted to make the IPC (inter-process communication) involving capnp-serialized messages be zero-copy, end-to-end.
That said, we paid equal attention to other varieties of payload; it's not limited to capnp-encoded messages. For example there is painless (<-- I hope!) zero-copy transmission of arbitrary combinations of STL-compliant native C++ data structures.
To help determine whether Flow-IPC is relevant to you we wrote an intro blog post. It works through an example, summarizes the available features, and has some performance results. https://www.linode.com/blog/open-source/flow-ipc-introductio...
Of course there's nothing wrong with going straight to the GitHub link and getting into the README and docs.
Currently Flow-IPC is for Linux. (macOS/ARM64 and Windows support could follow soon, depending on demand/contributions.)
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Condvars and atomics do not mix
FWIW, my C++ toolkit library, KJ, does the same thing.[0]
But presumably you could still write a condition predicate which looks at things which aren't actually part of the mutex-wrapped structure? Or does is the Rust type system able to enforce that the callback can only consider the mutex-wrapped value and values that are constant over the lifetime of the wait? (You need the latter e.g. if you are waiting for the mutex-wrapped value to compare equal to some local variable...)
[0] https://github.com/capnproto/capnproto/blob/e6ad6f919aeb381b...
- Cap'n'Proto: infinitely faster than Protobuf
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I don’t understand zero copy
The second one is to encode data in such a way that you can read it and operate on it directly from the buffer. You write data in a layout that is the same, or easily transformed as types in memory. To do that you usually need to encode with a known schema, only Sized types to efficiently compute fields locations as offsets in the buffer, and you usually represent pointers as offset into the encode. You can look at capnproto protocol for instance https://capnproto.org/
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OpenTF Renames Itself to OpenTofu
Worked well for Cap'n Proto (the cerealization protocol)! https://capnproto.org/
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A Critique of the Cap'n Proto Schema Language
With all due respect, you read completely wrong.
* The very first use case for which Cap'n Proto was designed was to be the protocol that Sandstorm.io used to talk between sandbox and supervisor -- an explicitly adversarial security scenario.
* The documentation explicitly calls out how implementations should manage resource exhaustion problems like deep recursion depth (stack overflow risk).
* The implementation has been fuzz-tested multiple ways, including as part of Google's oss-fuzz.
* When there are security bugs, I issue advisories like this:
https://github.com/capnproto/capnproto/tree/v2/security-advi...
* The primary aim of the entire project is to be a Capability-Based Security RPC protocol.
- Cap'n Proto: serialization/RPC system – core tools and C++ library
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Sandstorm: Open-source platform for self-hosting web app
I like how they use capability-based security [0] and use Cap'n Proto protocol. This is another technology that is slow to get broad adoption, but has many things going for when compared to e.g. Protocol Buffers (Cap'n Proto is created by the primary author of Protobuf v2, Kenton Varda).
[0] https://sandstorm.io/how-it-works#capabilities
[1] https://capnproto.org
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Flatty - flat message buffers with direct mapping to Rust types without packing/unpacking
Related but not Rust-specific: FlatBuffers, Cap'n Proto.
What are some alternatives?
japronto - Screaming-fast Python 3.5+ HTTP toolkit integrated with pipelining HTTP server based on uvloop and picohttpparser.
gRPC - The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
semi_index - Implementation of the JSON semi-index described in the paper "Semi-Indexing Semi-Structured Data in Tiny Space"
Protobuf - Protocol Buffers - Google's data interchange format
is2 - embedded RESTy http(s) server library from Edgio
FlatBuffers - FlatBuffers: Memory Efficient Serialization Library
reddit_mining
ZeroMQ - ZeroMQ core engine in C++, implements ZMTP/3.1
json_benchmark - Python JSON benchmarking and "correctness".
Apache Thrift - Apache Thrift
Apache Arrow - Apache Arrow is a multi-language toolbox for accelerated data interchange and in-memory processing
MessagePack - MessagePack serializer implementation for Java / msgpack.org[Java]