jsmpeg VS poly-match

Compare jsmpeg vs poly-match and see what are their differences.

jsmpeg

MPEG1 Video Decoder in JavaScript (by phoboslab)

poly-match

Source for the "Making Python 100x faster with less than 100 lines of Rust" blog post (by ohadravid)
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jsmpeg poly-match
3 6
6,238 31
- -
0.0 2.3
over 1 year ago 17 days ago
JavaScript Python
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

jsmpeg

Posts with mentions or reviews of jsmpeg. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-29.
  • Making Python 100x faster with less than 100 lines of Rust
    21 projects | news.ycombinator.com | 29 Mar 2023
    >Today, there is a Python package for everything.

    The same could be said about CPAN and NPM. Yet Perl is basically dead and JavaScript isn't used for any machine learning tasks as far as I'm aware. WebAssembly did help bring a niche array of audio and video codecs to the ecosystem[1][2], something I'm yet to see from Python.

    I don't use Python, but with what little exposure I've had to it at work, its overall sluggish performance and need to set up a dozen virtualenvs -- only to dockerize everything in cursed ways when deploying -- makes me wonder how or why people bother with it at all beyond some 5-line script. Then again, Perl used to be THE glue language in the past and mod_perl was as big as FastAPI, and Perl users would also point out how CPAN was unparalleled in breadth and depth. I wonder if Python will follow a similar route as Perl. One can hope :-)

    [1] https://github.com/phoboslab/jsmpeg

  • Looking for a simple (MJPEG-like) browser-friendly way to stream live video
    3 projects | /r/selfhosted | 13 Mar 2022
    There's also mpegts over websockets if you don't need iphone support. https://github.com/phoboslab/jsmpeg
  • RTCP stream in HTML throught WebSocket
    5 projects | dev.to | 31 Jul 2021
    We will use jsmpeg to display the video on the page

poly-match

Posts with mentions or reviews of poly-match. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-05.
  • Improving Interoperability Between Rust and C++
    7 projects | news.ycombinator.com | 5 Feb 2024
    Not my experience at all. At work we rewrote a small bit of hotspot python in Rust with no issues. This was what we primarily followed: https://ohadravid.github.io/posts/2023-03-rusty-python/
  • How to convince my boss that Rust is usable
    2 projects | /r/rust | 15 Jun 2023
    Take at look at this example, it still uses Python as an interface to Rust code. Maybe you can do something similar to still achieve performance improvements without changing the entire codebase.
  • GDScript is fine
    4 projects | /r/godot | 7 Apr 2023
    People are probably downvoting because it's needlessly hyperbolic and argumentative. Nobody is saying that python isn't faster to iterate with, but they're arguing that it would take months to get negligable performance gains in a lower level language, meanwhile here is a recent post from a company that increased the execution of they're python code by 100x with less than 100 lines of Rust. They also claim that nobody cares if something runs a few milliseconds faster, when we're talking about game dev, where games are frequently judged on how many milliseconds it takes to run game logic between frames.
  • Making Python 100x faster with less than 100 lines of Rust
    21 projects | news.ycombinator.com | 29 Mar 2023
    Semi Vectorized code:

    https://github.com/ohadravid/poly-match/blob/main/poly_match...

    Expecting Python engineers unable to read defacto standard numpy code but meanwhile expect everyone can read Rust.....

    Not to mention that the semi-vectorized code is still suboptimal. Too many for loops despite the author clearly know they can all be vectorized.

    For example instead the author can just write something like:

       np.argmin(
  • Blog Post: Making Python 100x faster with less than 100 lines of Rust
    4 projects | /r/rust | 29 Mar 2023
    The article links to a full implementation, so you should be able to test this.

What are some alternatives?

When comparing jsmpeg and poly-match you can also consider the following projects:

FFmpeg - Mirror of https://git.ffmpeg.org/ffmpeg.git

jnumpy - Writing Python C extensions in Julia within 5 minutes.

ustreamer - µStreamer - Lightweight and fast MJPEG-HTTP streamer

gopy - gopy generates a CPython extension module from a go package.

node-rtsp-stream - Stream any RTSP stream and output to websocket for consumption by jsmpeg (https://github.com/phoboslab/jsmpeg). HTML5 streaming video! Requires ffmpeg.

StaticCompiler.jl - Compiles Julia code to a standalone library (experimental)

Streama - Self hosted streaming media server. https://docs.streama-project.com/

truffleruby - A high performance implementation of the Ruby programming language, built on GraalVM.

PythonCall.jl - Python and Julia in harmony.

birthday-book-app - Rust in Anger: high-performance web applications

numexpr - Fast numerical array expression evaluator for Python, NumPy, Pandas, PyTables and more