jolikit VS DiligentEngine

Compare jolikit vs DiligentEngine and see what are their differences.

jolikit

Java APIs to abstract away time (clocks, schedulers), simple 2D UIs (BWD), and a bit more, with default implementations (by jeffhain)
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jolikit DiligentEngine
4 25
5 3,317
- 1.0%
0.0 9.4
over 2 years ago about 20 hours ago
Java Batchfile
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

jolikit

Posts with mentions or reviews of jolikit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-18.

DiligentEngine

Posts with mentions or reviews of DiligentEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-18.

What are some alternatives?

When comparing jolikit and DiligentEngine you can also consider the following projects:

PowerJob - Enterprise job scheduling middleware with distributed computing ability.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

ds_cinder - An application framework built on Cinder

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

didact - A DIY guide to build your own React

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

VCSamples - Samples for VC++

nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

LLGL - Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

raylib - A simple and easy-to-use library to enjoy videogames programming