matchbox
stretch
Our great sponsors
matchbox | stretch | |
---|---|---|
8 | 5 | |
808 | 1,968 | |
- | 0.0% | |
8.8 | 0.0 | |
17 days ago | about 1 year ago | |
Rust | Rust | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
matchbox
-
Announcing lavagna v2, a collaborative blackboard made with bevy and WebRTC
The “collaboration” feature is achieved thanks to matchbox crate, a peer-to-peer WebRTC networking library.
-
IronBoy: High accuracy GameBoy emulator written in Rust and available in the browser via WASM
Consider using https://github.com/johanhelsing/matchbox to help with the WebRTC problem, I hear good things about it
-
Show HN: Hathora – Multiplayer Game Development Made Easy
https://github.com/johanhelsing/matchbox
Even then, you'd cover only some very specific use-cases of multiplayer game-making.
-
[Showcase] wasm-peers: easy-to-use WebRTC networking wrapper for WASM
That's the approach taken by the matchbox project, and it's done pretty well.
-
Bevy 0.6
In theory, it should also be possible to support browser-native crossplay that way. I did some work on supporting that, but I'm currently stuck on an issue with webrtc-rs.
stretch
-
A "lawful" framework for styling/formatting UIs?
The most common is flexbox (an attempt to a cross-platform engine at https://github.com/vislyhq/stretch).
-
Bevy 0.6
There's a few critical subtasks here: - determine the data flow model we'd like to use for our UI. We'd like to integrate tightly into the ECS, but need to figure out how to reduce the boilerplate and improve reliability around working with hierarchies. - swap our layout library. Our current dependency stretch implements the flexbox algorithm, but is unmaintained and has critical bugs :( The three main options here are to fork flex, move to the new morphorm crate, or write a layout library from scratch - consider rearchitecting our UI to be more flexible and compositional: splitting the massive Style component into several parts and moving to a "UI is a collection of behaviors" paradigm - build out more widgets! - more docs and examples!
-
Releasing Dioxus v0.1 - a new Rust GUI toolkit for Web, Desktop, Mobile, SSR, TUI that emphasizes developer experience
That would probably entail integration with bevy, or some other game engine to get the UI drawn. Our TUI crate uses https://github.com/vislyhq/stretch/ to lay out the elements, so I imagine you could use that but just draw with WGPU.
-
React Native Team AUA - Thursday Oct. 14, 9am PT
Are there any plans to make yoga fully conformant to the web implementation of flexbox? For example, migrating to use stretch instead?
-
Rust GUI Infrastructure
https://github.com/vislyhq/stretch exists, I don’t know how well it would do at all this.
What are some alternatives?
bevy_egui - This crate provides an Egui integration for the Bevy game engine. 🇺🇦 Please support the Ukrainian army: https://savelife.in.ua/en/
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
Yew-WebRTC-Chat - A simple WebRTC chat made with Yew
react-native-skia - High-performance React Native Graphics using Skia
bevy - A refreshingly simple data-driven game engine built in Rust
react-native-skia - Cross platform React Native solution to draw graphics based on Skia
bevy-website - The source files for the official Bevy website
dioxus - Fullstack GUI library for web, desktop, mobile, and more.
bevy_ggrs - Bevy plugin for the GGRS P2P rollback networking library.
metro-minify-esbuild - Use ESBuild to make your React Native code bundle faster.
wasm-peers - Easy-to-use wrapper for WebRTC DataChannels peer-to-peer connections written in Rust and compiling to WASM.
yoga - Yoga is an embeddable layout engine targeting web standards.