jkview VS 3D-Mars-landing-page

Compare jkview vs 3D-Mars-landing-page and see what are their differences.

3D-Mars-landing-page

I used Three.js to create a great landing page in this tutorial. You'll briefly learn how to use orbit controls and dat.gui. By the end of the tutorial, you'll learn to create an awesome website like this. (by santosharron)
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jkview 3D-Mars-landing-page
1 1
16 19
- -
0.0 10.0
about 1 year ago over 1 year ago
JavaScript JavaScript
BSD 2-clause "Simplified" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

jkview

Posts with mentions or reviews of jkview. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-20.
  • A digital museum of video game levels
    4 projects | news.ycombinator.com | 20 Jul 2021
    Awesome! Might I recommend adding Dark Forces II: Jedi Knight? There's already an open source renderer available (https://github.com/stephanreiter/jkview) and you can see it, here, for example: https://www.massassi.net/levels/files/323.shtml (under the screenshots, see the 3d preview). It's got blurred textures on purpose (afraid of copyright issues), but it can render the original textures as well.

3D-Mars-landing-page

Posts with mentions or reviews of 3D-Mars-landing-page. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing jkview and 3D-Mars-landing-page you can also consider the following projects:

noclip.website - A digital museum of video game levels

three-gpu-pathtracer - Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.

jkgfxmod - Graphics enhancement and compatibility tool for Dark Forces II

three-js-tutorials - 🥉 The code for my Three.js tutorial series on YouTube.

GameDev - 👾 The code for my game dev + computer graphics experiments on YouTube. [Moved to: https://github.com/SuboptimalEng/Gamedex]

GaussianSplats3D - Three.js-based implementation of 3D Gaussian splatting

three-js-games - 👾 The code for my Three.js game dev experiments on YouTube.

my-robot - WebGL Robot made with React(.js) Three Fiber

THREE.js-PathTracing-Renderer - Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html