jkview
3D-Mars-landing-page
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jkview | 3D-Mars-landing-page | |
---|---|---|
1 | 1 | |
16 | 19 | |
- | - | |
0.0 | 10.0 | |
about 1 year ago | over 1 year ago | |
JavaScript | JavaScript | |
BSD 2-clause "Simplified" License | MIT License |
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jkview
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A digital museum of video game levels
Awesome! Might I recommend adding Dark Forces II: Jedi Knight? There's already an open source renderer available (https://github.com/stephanreiter/jkview) and you can see it, here, for example: https://www.massassi.net/levels/files/323.shtml (under the screenshots, see the 3d preview). It's got blurred textures on purpose (afraid of copyright issues), but it can render the original textures as well.
3D-Mars-landing-page
What are some alternatives?
noclip.website - A digital museum of video game levels
three-gpu-pathtracer - Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
jkgfxmod - Graphics enhancement and compatibility tool for Dark Forces II
three-js-tutorials - 🥉 The code for my Three.js tutorial series on YouTube.
GameDev - 👾 The code for my game dev + computer graphics experiments on YouTube. [Moved to: https://github.com/SuboptimalEng/Gamedex]
GaussianSplats3D - Three.js-based implementation of 3D Gaussian splatting
three-js-games - 👾 The code for my Three.js game dev experiments on YouTube.
my-robot - WebGL Robot made with React(.js) Three Fiber
THREE.js-PathTracing-Renderer - Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html