coop VS ThatsALotOfDMG

Compare coop vs ThatsALotOfDMG and see what are their differences.

coop

C++20 coroutines-based cooperative multitasking library (by jeremyong)

ThatsALotOfDMG

A Nintendo Game Boy emulator written to be fast, other features are secondary. (by BreadFish64)
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coop ThatsALotOfDMG
2 1
97 22
- -
0.0 2.3
over 2 years ago about 1 year ago
C++ C++
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

coop

Posts with mentions or reviews of coop. We have used some of these posts to build our list of alternatives and similar projects.

ThatsALotOfDMG

Posts with mentions or reviews of ThatsALotOfDMG. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-07.
  • yuzu - New Feature Release - Fastmem Support
    3 projects | /r/emulation | 7 Jun 2021
    The yuzu implementation has copied a lot from citra/android and just ported it to 64bit within dynarmic. We also copied quite a huge knowledge from https://github.com/BreadFish64/ThatsALotOfDMG : No code, but the knowledge on how to use 4k mappings on Windows. And I think the idea to use fastmem at all goes back to dolphin (at least I don't remember an emulator which had it before, please correct me here). But that's about it.

What are some alternatives?

When comparing coop and ThatsALotOfDMG you can also consider the following projects:

asiochan - Go-like channels for ASIO C++20 coroutines

yuzu-mainline

thread-pool - BS::thread_pool: a fast, lightweight, and easy-to-use C++17 thread pool library

Espeon - Gameboy emulator for the ESP32

fiber - C++20 fiber implementation with similar interface to std::thread, header-only / x86_64 / Linux only / stackful / built-in scheduler / thread shareable

yuzu - Nintendo Switch emulator

parallel-cellular-automata - Framework for building parallel cellular automata in C++. In it you can also find a work-stealing threadpool and a reusable barrier that you can use in other projects.

ultimatepp - U++ is a C++ cross-platform rapid application development framework focused on programmer's productivity. It includes a set of libraries (GUI, SQL, Network etc.), and integrated development environment (TheIDE).

CoFSM - Finite State Machine using C++20 coroutines with symmetric transfer

concurrencpp - Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all

thread-pool - A modern, fast, lightweight thread pool library based on C++20

VectorizedKernel - Running GPGPU-like kernels on CPU with auto-vectorization for SSE/AVX/AVX512 SIMD Architectures