jellylanguage
swift-algorithms
jellylanguage | swift-algorithms | |
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13 | 26 | |
842 | 5,693 | |
- | 0.6% | |
0.0 | 6.4 | |
over 3 years ago | 6 days ago | |
Python | Swift | |
MIT License | Apache License 2.0 |
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jellylanguage
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Squeezing a sokoban game into 10 lines of Haskell
At least on the Code Golf Stack Exchange, I see a lot of people using esolangs for golfing (two random examples: Jelly [1] and O5AB1E [2]). I expect that it could be a line or two shorter at least with a change of language. As I recall some of the golfing langs also have pretty sophisticated compression techniques for strings, although they might be optimized for dictionary words. Careful distinction: they are all optimizing for bytes used, not characters used.
I don't want to neglect your shameless plug, but I struggle enough to find a solution to some of the puzzles I wrote (hence the undo), so finding the shortest path is a little daunting.
[1] https://github.com/DennisMitchell/jellylanguage
[2] https://github.com/Adriandmen/05AB1E
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-❄️- Advent of Code 2022:🌿🍒 MisTILtoe Elf-ucation 🧑🏫 -❄️- Submissions Megathread -❄️-
ADDITIONAL COMMENTS: I am also solving most of these problems in Jelly, a recreational language designed for code-golf. They are in the same repository under the jelly folder.
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-🎄- 2022 Day 3 Solutions -🎄-
Jelly (put the input in the first command line argument):
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Is it possible to make my own language in batch?
Yes it is totally possible, Batch script is Turing complete afterall. Since you found Python tutorials, you can just apply the same concepts in Batch. The difficulty depends on the complexity of the language you're trying to make. I would recommend trying to make a stack-based language first, with the syntax similar to golfing languages (ie, one character is one "command", check out https://github.com/DennisMitchell/jellylanguage), since that would be the easiest. But obviously if you're up to it you could make a fully fledged programming language.
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Silly Lossy Text Compression Idea
This is a basic version of many commonly used ideas for string compression in golfing languages. Jelly [0] is a good example of a more practical and versatile approach that builds on ideas such as this.
[0] https://github.com/DennisMitchell/jellylanguage/wiki/Tutoria...
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Getting Ready to start my Career
(As an aside, some people "stop" here and then make programming languages based on this - because that is a simple interpreter... you could write a compiler for this language, or extend it - and the great golfing languages take that starting spot and keep going - don't worry about trying to replicate it, it takes some insanity to go that far - the point is that a stack based language is the starting spot for some impressive systems... like the JVM itself)
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No more semicolon errors (source in comments)
If you like code to be as short and unreadable as possible, try out Jelly.
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What is the highest level programming language?
Arguably, however, if you think about "High Level" in terms of "how many keystrokes do you need to do X complex task" (kinda like some mean komolgorov complexity measure over a set of tasks) then code golf languages could probably be the most "high level". Take Jelly for instance. Incomprehensible garbage when written, but goddamn if it isn't character efficient.
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Ask HN: Who's Not Sucky to Work For?
I am waiting for a time when we get Angular or React in Jelly [1]
[1] https://github.com/DennisMitchell/jellylanguage/wiki/Tutoria...
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Good Design is Imperfect Design Part 1: Honest Names
Being honest with naming things is also a great roundabout way to ensure you write maintainable, readable code. If the name is honest and it feels awkward, it's a good red flag that there might be a problem with the approach you're taking. I think code golf languages (a-la [0]) are a good example of this approach as well, when your language is as terse as possible, giving very deep consideration to what the language actually does is crucial.
[0] https://github.com/DennisMitchell/jellylanguage/wiki/Atoms
swift-algorithms
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-❄️- 2023 Day 11 Solutions -❄️-
While you are correct about the stdlib, check out swift-algorithms (https://github.com/apple/swift-algorithms). It's written by Apple and has several interesting methods.
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Do you use algorithms in Swift?
We used Swift Algorithms once or twice. It just depends on the app. I suggest starting with the WWDC video.
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Checking the largest values in an arrary
Install swift-algorithms and use min/max(count:by:)
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-🎄- 2022 Day 6 Solutions -🎄-
#!/usr/bin/env swift sh import Algorithms // https://github.com/apple/swift-algorithms struct StandardInput: Sequence, IteratorProtocol { func next() -> String? { return readLine() } } func markerEnd(for signal: String, markerLength: Int) -> Int { return Array(signal.windows(ofCount: markerLength)) .firstIndex { Set($0).count == markerLength }! + markerLength } let signals = StandardInput().compactMap { $0 } let part1 = signals.map { markerEnd(for: $0, markerLength: 4)}.reduce(0, +) let part2 = signals.map { markerEnd(for: $0, markerLength: 14)}.reduce(0, +) print("part 1 : \(part1)") print("part 2 : \(part2)")
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-🎄- 2022 Day 5 Solutions -🎄-
#!/usr/bin/env swift sh import Algorithms // https://github.com/apple/swift-algorithms typealias Label = Character typealias Instruction = (amount: Int, source: Int, destination: Int) struct StandardInput: Sequence, IteratorProtocol { func next() -> String? { return readLine(strippingNewline: false) } } let sections = StandardInput() .compactMap { $0 } .split(separator: "\n") .map { Array($0) } let stacks = parseStacks(from: sections[0]) let instructions = parseInstructions(from: sections[1]) print(apply(instructions, to: stacks, oneAtATime: true)) print(apply(instructions, to: stacks, oneAtATime: false)) // MARK: - Private private func parseStacks(from section: [String]) -> [[Label]] { let crates = section.map { let start = $0.index($0.startIndex, offsetBy: 1) return Array($0.suffix(from: start).striding(by: 4)) } let stackCount = crates[0].count var stacks: [[Label]] = Array(repeating: [Label](), count: stackCount) crates.reversed().forEach { for (index, label) in $0.enumerated() { stacks[index].append(label) } } return stacks.map { $0.filter { $0.isLetter } } } private func parseInstructions(from section: [String]) -> [Instruction] { return section.map { let tokens = $0.dropLast().split(separator: " ") return (Int(tokens[1])!, Int(tokens[3])! - 1, Int(tokens[5])! - 1) } } private func apply( _ instructions: [Instruction], to stacks: [[Label]], oneAtATime: Bool ) -> String { var stacks = stacks instructions.forEach { let cargo = Array(stacks[$0.source].suffix($0.amount)) stacks[$0.source] = stacks[$0.source].dropLast($0.amount) stacks[$0.destination].append( contentsOf: oneAtATime ? cargo.reversed() : cargo ) } return String(stacks.map { $0.last! }) }
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-🎄- 2022 Day 3 Solutions -🎄-
Swift. Algorithms contains chunks(ofCount: 3) but I had to write chunks(totalCount:) myself.
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-🎄- 2022 Day 1 Solutions -🎄-
Algorithms has `max(count:)` now. 💻🖥️
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foursum?
Create windows of 4 elements.
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Understanding algorithms
There is also a swift algorithm package that’s a precursor to the standard library if you want to examine legit implementation built into Swift.
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-🎄- 2021 Day 1 Solutions -🎄-
I used Algorithms and took inspiration from Kotlin with it's zipWithNext function.
What are some alternatives?
prolog-to-minizinc - A Prolog-to-MiniZinc translator
v2ray-core - A platform for building proxies to bypass network restrictions.
frank - Frank compiler
swift-evolution - This maintains proposals for changes and user-visible enhancements to the Swift Programming Language.
langs
SpringBoot-Labs - 一个涵盖六个专栏:Spring Boot 2.X、Spring Cloud、Spring Cloud Alibaba、Dubbo、分布式消息队列、分布式事务的仓库。希望胖友小手一抖,右上角来个 Star,感恩 1024
granule - A statically-typed linear functional language with graded modal types for fine-grained program reasoning
swift-numerics - Advanced mathematical types and functions for Swift
hexagony - A two-dimensional, hexagonal programming language.
spring-boot-demo - 🚀一个用来深入学习并实战 Spring Boot 的项目。
AoC2022
CS-Notes - :books: 技术面试必备基础知识、Leetcode、计算机操作系统、计算机网络、系统设计