jco
wit-bindgen
jco | wit-bindgen | |
---|---|---|
9 | 27 | |
523 | 887 | |
8.0% | 4.1% | |
9.4 | 9.4 | |
4 days ago | 4 days ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
jco
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WASI 0.2.0 and Why It Matters
> WASI-Preview2's benefits are not going to be realized in a browser, it's more for the non-web world
The jco project (https://github.com/BytecodeAlliance/jco) provides an implementation of the Component Model and WASI Preview 2 for JavaScript systems. Right now, node.js support is complete, but support for Web embeddings is in progress and coming soon.
> These interpreted languages can run in WASM, but only as language interpreter inside the WASM interpreter - so they work, but they are not efficient.
The Bytecode Alliance has made big improvements to SpiderMonkey performance on WASM/WASI systems, and has work in progress to take advantage of SpiderMonkey's "native" codegen targeting WASM: https://cfallin.org/blog/2023/10/11/spidermonkey-pbl/. We targeted JS first for this work because it is the most popular language with our customers and users, but we expect that this will show the path to adding similar improvements to Ruby, Python, and other languages commonly thought of as "interpreted".
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The New Wasmer JavaScript SDK
I use @wasmer/wasi for my npm package `trealla` (wasm port of a Prolog interpreter). For the most part I'm pretty happy with it, but the file size is quite large[1] (taking up around half my bundle size), and it looks like @wasmer/sdk is even larger (wasmer.sh downloads a 1.7MB gzipped wasm binary that I assume is the runtime). It's a tough sell to the frontend folks when my package is this big... currently I have my eye on jco[2] which I hope will be much lighter.
[1]: https://bundlephobia.com/package/@wasmer/[email protected]
[2]: https://github.com/bytecodealliance/jco
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Lightweight, portable and secure Wasm runtimes and their use cases.
You literally write the code in the language you prefer, and given the toolchain is in place -and it's in (experimental or preview) place for JavaScript, with teams working on it, like for example JCO- you can compile with Wasm as target.
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Prettier $20k Bounty was Claimed
The roadmap I linked above. The WASI folks have done a poor job at communicating, no doubt, but I'm surprised someone like yourself literally building a competitor spec isn't following what they are doing closely.
Just for you I did some googling: see here[0] for the current status of WASI threads overall, or here[1] and here[2] for what they are up to with WASI in general. In this PR[3] you can see they enabled threads (atomic instructions and shared memory, not thread creation) by default in wasmtime. And in this[4] repository you can see they are actively developing the thread creation API and have it as their #1 priority.
If folks want to use WASIX as a quick and dirty hack to compile existing programs, then by all means, have at it! I can see that being a technical win. Just know that your WASIX program isn't going to run natively in wasmtime (arguably the best WASM runtime today), nor will it run in browsers, because they're not going to expose WASIX - they're going to go with the standards instead. so far you're the only person I've met that thinks exposing POSIX fork() to WASM is a good idea, seemingly because it just lets you build existing apps 'without modification'.
Comical you accuse me of being polarizing, while pushing for your world with two competing WASI standards, two competing thread creation APIs, and a split WASM ecosystem overall.
[0] https://github.com/bytecodealliance/jco/issues/247#issuecomm...
[1] https://bytecodealliance.org/articles/wasmtime-and-cranelift...
[2] https://bytecodealliance.org/articles/webassembly-the-update...
[3] https://github.com/bytecodealliance/wasmtime/pull/7285
[4] https://github.com/WebAssembly/shared-everything-threads
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WASM by Example
The component model is already shipping in Wasmtime, and will be stable for use in Node.js and in browsers via jco (https://github.com/bytecodealliance/jco) soon. WASI Preview 2 will be done in December or January, giving component model users a stable set of interfaces to use for scheduling, streams, and higher level functionality like stdio, filesystem, sockets, and http on an opt-in basis. You should look at wit-bindgen (https://github.com/bytecodealliance/wit-bindgen) to see some of the languages currently supported, and more that will be mature enough to use very soon (https://github.com/bytecodealliance/componentize-py)
Right now jco will automatically generate the JS glue code which implements a Component Model runtime on top of the JS engine's existing WebAssembly implementation. So, yes, Components are a composition of Wasm Modules and JS code is handling passing values from one module/instance to another. You still get the performance benefits of running computation in Wasm.
One day further down the standardization road, we would like to see Web engines ship a native implementation of the Component Model, which might be able to make certain optimizations that the JS implementation cannot. Until then you can consider jco a polyfill for a native implementation, and it still gives you the power to compose isolated programs written in many languages and run them in many different contexts, including the Web.
(Disclosure: I am co-chair of WASI, Wasmtime maintainer, implemented many parts of WASI/CM)
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Spin 2.0 – open-source tool for building and running WASM apps
(As a side note for the JS support — adapting QuickJS has been extremely helpful in getting JS support out; however, we are in the process of rebuilding the JS runtime using SpiderMonkey (with which a few people on the team have significant experience) and JCO (https://github.com/bytecodealliance/jco), and the web platform compatibility makes it a significantly better proposition for things like 3rd party dependencies).
C# is an interesting one — the .NET team at Microsoft (and in particular Steve Sanderson from that team) has been making tremendous progress in ahead-of-time compilation for .NET and generating Wasm and WASI compatible binaries (as opposed to their initial approach on Blazor), and experimenting with that led us to build support for Spin as well.
Finally, we do a lot to support other popular languages and their Wasm support — two examples: Python (https://github.com/bytecodealliance/componentize-py) and Java / TeaVM (https://github.com/fermyon/teavm-wasi), for which we haven't fully integrated Spin support, but we hope to get there soon.
I hope this explains a bit our process on language support, happy to expand on any point here.
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Extism Makes WebAssembly Easy
That's really useful. This page in particular: https://github.com/bytecodealliance/jco/blob/main/EXAMPLE.md
Being able to run "jco wit cowsay.wasm" to see what interfaces that .wasm file provides solves a problem I've run into a bunch of times in the past.
- Sandboxing JavaScript Code
wit-bindgen
- Wit-Bindgen
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WASM by Example
The component model is already shipping in Wasmtime, and will be stable for use in Node.js and in browsers via jco (https://github.com/bytecodealliance/jco) soon. WASI Preview 2 will be done in December or January, giving component model users a stable set of interfaces to use for scheduling, streams, and higher level functionality like stdio, filesystem, sockets, and http on an opt-in basis. You should look at wit-bindgen (https://github.com/bytecodealliance/wit-bindgen) to see some of the languages currently supported, and more that will be mature enough to use very soon (https://github.com/bytecodealliance/componentize-py)
Right now jco will automatically generate the JS glue code which implements a Component Model runtime on top of the JS engine's existing WebAssembly implementation. So, yes, Components are a composition of Wasm Modules and JS code is handling passing values from one module/instance to another. You still get the performance benefits of running computation in Wasm.
One day further down the standardization road, we would like to see Web engines ship a native implementation of the Component Model, which might be able to make certain optimizations that the JS implementation cannot. Until then you can consider jco a polyfill for a native implementation, and it still gives you the power to compose isolated programs written in many languages and run them in many different contexts, including the Web.
(Disclosure: I am co-chair of WASI, Wasmtime maintainer, implemented many parts of WASI/CM)
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Spin 2.0 – open-source tool for building and running WASM apps
Thank you!
To your point, the primary consideration for choosing the languages is their support for WebAssembly, and WASI in particular.
Due to Spin's heavy use of WASI and the component model, languages that have first party support in the WIT bindings generator (https://github.com/bytecodealliance/wit-bindgen) are the easiest to implement, followed by languages that can be built on top of the support for those with first party support.
For example, the JavaScript support is built by embedding QuickJS (in particular, Shopify's Javy project — https://github.com/fermyon/spin-js-sdk), which then uses the Rust SDK.
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Rust + WASM + Typescript [+ React]
There are many options, but what worked best for me is compiling with cargo-wasi and loading the resulting Wasm file with browser_wasi_shim. Using wasm32-wasi instead of wasm32-unknown-unknown requires a bit more work (the communication with JS has to be set up manually), but gives the flexibility of having just a Wasm file that can be dropped in and loaded dynamically. (There's wit-bindgen for generating wrapping code according to an interface definition but I didn't have much success with it.)
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Introducing - Wasmer Runtime 4.0
I've been playing with creating a go version of the abi for use with wit-bindgen because the current one uses cgo https://github.com/bytecodealliance/wit-bindgen
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What in Rust is equivalent to C++ DLLs (shared libraries), or what do I need to do to support extensions in my app?
wit-bindgen - Language Binding Generator for WASM Interface Type
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Quick tip: Numeromancy, WebAssembly and SingleStoreDB Cloud
wit-bindgen-rust = { git = "https://github.com/bytecodealliance/wit-bindgen.git", rev = "60e3c5b41e616fee239304d92128e117dd9be0a7" }
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Using WASM for a plugin system in Rust? (generate code at runtime and then hot reloading it as a library)
Yep, you're right. For this, there are a few options. The ones most relevant to you are fp-bindgen, which targets Wasmer, and wit-bindgen, which targets wasmtime.
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Introducing Ambient 0.1: a runtime for building high-performance multiplayer games and 3D applications, powered by Rust, WebAssembly and WebGPU
Are you evaluating if WebAssembly Component Model, its WIT format and related tooling like wit-bindgen could be a good fit for your multiple languages support?
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Using SingleStoreDB, WebAssembly and GraphQL
[package] name = "sentiment" version = "0.1.0" edition = "2021" # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [dependencies] wit-bindgen-rust = { git = "https://github.com/bytecodealliance/wit-bindgen.git", rev = "60e3c5b41e616fee239304d92128e117dd9be0a7" } vader_sentiment = { git = "https://github.com/ckw017/vader-sentiment-rust" } lazy_static = "1.4.0" [lib] crate-type = ["cdylib"]
What are some alternatives?
componentize-py
lunatic - Lunatic is an Erlang-inspired runtime for WebAssembly
modsurfer - Devtools to validate, audit and investigate WebAssembly binaries.
spin - Spin is the open source developer tool for building and running serverless applications powered by WebAssembly.
quickjs-emscripten - Safely execute untrusted Javascript in your Javascript, and execute synchronous code that uses async functions
kwasm - Proof of concept React-ish UI library, powered by WebAssembly
extism - The framework for building with WebAssembly (wasm). Easily load wasm modules, move data, call functions, and build extensible apps.
webassembly-tour - ⚙️ Take you through a tour of WebAssembly (WASM targets on WASI) with wasmCloud, Krustlet, WAGI, etc. 🌟 Give it a star if you like it.
js-string-builtins - JS String Builtins
wasi-experimental-http - Experimental outbound HTTP support for WebAssembly and WASI
zig-spin - 🦎 🪀 Zig SDK for the Spin serverless application framework created by @fermyon.
component-model - Repository for design and specification of the Component Model