ironwail
vitaQuake
ironwail | vitaQuake | |
---|---|---|
34 | 4 | |
452 | 121 | |
- | - | |
9.3 | 1.8 | |
18 days ago | about 3 years ago | |
C | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
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ironwail
- Quake Brutalist Jam II
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Dear Bethesda, quit teasing and just make it happen already. Y'know you want to.
Late to the party, but, if you get a copy of Quake 1 off GoG and then update that with the Ironwail engine you'll have the most flexible setup ever.
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DOOM 1 & 2: Damn, It's Good to Be Back!
Give ironwail a try. Built off of Quakespasm so all the same features, but with 144fps support and added options to make the game even more authentic.
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What source ports are you using (Windows/Linux)?
Ironwail https://github.com/andrei-drexler/ironwail
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Quake 1 and expansions
Ironwail. The best all-around sourceport for the game, more authentic than the re-release with better mod support and more option customization.
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What's the best way to play Classic Quake
Ironwail. Best all around port.
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Good Source Port where I can play Quake I’s mission expansion packs?
+1 to Ironwail
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Ironwail 0.7.0 released
Download
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Install Ironwail on all the SBC's! (Dietpi)
Head to andrei drexler's ironwail github page and grab a source tarball or zip under 'releases' on the right.
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Need help setting the resolution
If you own the game on GOG, then you should be able to download the remaster version. Otherwise, you should get the old files and use a source port instead. The older version's executables are decades old, and not very compatible with modern OS. Ironwail is a good one. If you can't use it, fall back on Quakespasm.
vitaQuake
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VitaQuake on VitaTV
Anyone here tried VitaQuake? The read me says you can run it 1920x1080 on VitaTV if you have Sharpscale. I can’t get it to run in that resolution. Anyone know how to fix that resolution? https://github.com/Rinnegatamante/vitaQuake
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PLEASE HELP ME. I downloaded vita quake and done, then I try to download fortress (tf quake mod) and I understood how to connect them but fortress can’t be opened. Please if someone know to fix please comment this!
According to the developer page, VitaQuake uses the ProQuake network model which is an extension of NetQuake.
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Imagine playing quake enhanced on steam deck
don't forget Vita too, but with ports. i find it difficult to play FPS on controller lol.
- [RELEASE] vitaVoyager v.0.8 - Port of Star Trek Voyager: Elite Force Holomatch (Multitexturing + perf boost + dynamic lights fix)
What are some alternatives?
vkQuake - Vulkan Quake port based on QuakeSpasm
vkQuake2 - id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
Quakespasm - Extra bloaty junk to modernise stuff a bit.
darkplaces - Mirror of https://gitlab.com/xonotic/darkplaces - The Quake engine that powers Xonotic https://xonotic.org
Pigs-In-A-Blanket - A Piglet/ShaccCg Wrapper Library for OpenGL ES 2.0 Support on the Vita
darkplaces
masseffect-vita - Loader of the Mass Effect Infiltrator mobile game that allows to run it on PSVita.
q3lite - Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.
quakespasm - QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.
ezquake-source - main ezQuake source code base