|11 months ago||3 days ago|
|ISC License||MIT License|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
We haven't tracked posts mentioning ip3country yet.
Tracking mentions began in Dec 2020.
Is it possible to develop a game on my phone?
2 projects | reddit.com/r/gamedev | 1 Feb 2023
There are many engines that you can use in browser. 1. (GDevelop)[https://gdevelop.io/] 2. (Construct 3)[https://www.construct.net] 3. (Godot Engine)[https://editor.godotengine.org] 4. (Play Canvas)[https://playcanvas.com] 5. (Hex Engine)[https://hex-engine.dev]
Web-based Game Engines?
4 projects | reddit.com/r/gamedev | 7 Dec 2022
Unreal Engine AR apps versus WebAR development and the GLB/GLTF export demon
3 projects | reddit.com/r/augmentedreality | 12 Oct 2022
Web-focused 3D engines (three.js, babylon.js, PlayCanvas, ...) are pretty capable. Maybe not AAA-level like Unreal Engine, but certainly capable of the stuff you're describing here. If you're comfortable working within these frameworks, and writing shaders, there's a ton you can do.
Simple 3D Demo: ClojureScript + PlayCanvas + Odoyle Rules
4 projects | reddit.com/r/Clojure | 30 Aug 2022
I wasn't familiar with PlayCanvas, looks very cool.
I have gotten comfortable with HTML, CSS, JS and somewhat comfortable with react, that i can build my own fullstack websites. But i want to learn about design schemes and how to make my websites look aesthetic and pleasing, if there are any resources available that you guys recommend please share.
3 projects | reddit.com/r/webdev | 4 Aug 2022
Can someone help identify the CSS template behind this ball pit behaviour? Couldn’t find any clues in the page source.
4 projects | reddit.com/r/webdev | 2 Aug 2022
What language should I use to make games?
4 projects | reddit.com/r/learnprogramming | 29 Jun 2022
interested in learning lisp, (specifically for games, but also for everything else including tui and gui applications for linux. currently have next to no programming knowledge, can i get forwarded some resources and some tips on what exactly i should do? any videos i should watch?
17 projects | reddit.com/r/lisp | 23 Jun 2022
Engines: PlayCanvas, Three.js, BabylonJS
8 projects | reddit.com/r/gamedev | 6 May 2022
Not sure why no one has mentioned this yet but PlayCanvas is a good option https://playcanvas.com8 projects | reddit.com/r/gamedev | 6 May 2022
The closer to unity that I saw is PlayCanvas which has a web editor
What are some alternatives?
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
WebXR-games - Curated list of cool WebXR Games & Experiences
unity-webxr-export - Develop and export WebXR experiences using Unity WebGL
nakama - Distributed server for social and realtime games and apps.
matter-js - a 2D rigid body physics engine for the web ▲● ■
rockstar - The Rockstar programming language specification
A-Frame - :a: Web framework for building virtual reality experiences.
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.