io_pdx_mesh
Import/Export files for the Clausewitz game engine (by ross-g)
Screencast-Keys
Blender Add-on: Screencast Keys (by nutti)
io_pdx_mesh | Screencast-Keys | |
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11 | 10 | |
81 | 1,174 | |
- | - | |
1.0 | 6.9 | |
about 2 months ago | about 1 month ago | |
Python | Python | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
io_pdx_mesh
Posts with mentions or reviews of io_pdx_mesh.
We have used some of these posts to build our list of alternatives
and similar projects.
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Can someone please help, i've bveen staring at this for an hour now and have no idea whats going on
aren't you using this? https://github.com/ross-g/io_pdx_mesh ?
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Why does the portrait in game have parts missing?
Anyway, you could fix this (assuming it's the model) by using IO_PDX_MESH to import the model into blender and add faces for the missing section
- Making CKIII 3D-based was a bad idea
- converted mesh to dae with JoroDox, opened it in blender and then immediately exported it-- only changing the global orientation to -Y, then converted it back to a mesh with JoroDox and put it back in game files and... it's all black every time. So... what did I do wrong???
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How can I pull the pdx .mesh files from the game and export them into a 3d modeling software?
I have installed THREE outdated versions of blender, I have tried so many add-ons and scripts for these versions of blender. I have read so many steam forum and pdx forum pages and have gotten no where. I have gone down this rabbit hole and found no answers. I am not in the mood to install an even more outdated version of Maya to try the pdx's software. I have tried RossG's add-on with its respective version, and the guide is quite vague and doesnt match up.
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A year ago I had a model of a Mammalian cruiser 3D printed and then painted it. Recently I printed one myself, this time with a stand, and painted it. Hand painted with a brush.
The plugin in question is io_pdx_mesh and I use a custom version of my own extensively for my animation work. It works in Blender 3.0 well enough too.
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A sight to be feared. And one I hope we never witness.
There’s an addon for blender and maya called IO pdx mesh that lets you take the ship and other meshes (portrats, some gfx) from the game files and work with them in blender.
- Community Flavor Pack : XIIIth century pack teaser
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module has no attribute ‘register’
It works on Blender 2.83 LTS, but if you want to use the latest Blender, you will have to download io_pdx_mesh from their bugfixes branch. Here's a link the the zip file you need: https://github.com/ross-g/io_pdx_mesh/archive/bugfixes.zip
- Three Handsomely Distinguished Gentlemen
Screencast-Keys
Posts with mentions or reviews of Screencast-Keys.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-20.
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Right click doesn't work in any mode. Trying to make the mythical donut but right click doesn't work in any mode so I can't get the options, advices?
3) Install Screencast Keys by going to Preferences => Addons => Install and select the zip. Enable the addon, hit N on the viewport and on the right tab, enable it using the checkmark at the top. Right click and check what input Blender registers on the bottom left.
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How to install Blender 3 Screencast Keys
Download Blender Screencast Keys Addon: https://github.com/nutti/Screencast-Keys
- Hey guys ! So I have been seeing this keystroke caster being used in Mac in a bunch of tutorials which shows the strokes for both keyboard and mouse. Any idea which caster is this?
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Scaling vertices to zero in blender 2.9. hot key changes, key word changes.
Are you clicking anything after S? You can try something like https://github.com/nutti/Screencast-Keys to verify. When you press S you should be in scale mode, then Z while in scale mode sets the scale axis to Z. If you exit scale mode before pressing Z, the behavior is what you're describing with the radial menu.
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When I tried to enable the screencast keys add-on, this message came up when I pressed the tick box. Can anyone tell me how to fix this please? Thanks
This is the latest version of the Screencast-Keys addon I'm aware of and it definitely works in Blender v3.1: https://github.com/nutti/Screencast-Keys/releases/tag/v3.7
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Record with hotkeys shown in overlay and mouse highlight?
https://github.com/nutti/Screencast-Keys afaik.
- Screencast keys error in my Blender 3.0.1
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Best screencast keystrokes add-on?
Yeh, I'm sorry, I seem to be confused and this addon is not built into the blender. It's just that I've had it for a very long time and I forgot :)Anyway, Blender Guru uses this addon: https://github.com/nutti/Screencast-Keys
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so i just updated to blender 2.93 and I noticed that my screencast addon was gone for some reason? so I tried reinstalling it but I got this. please help!
Next, download the Blender install version from here: https://github.com/nutti/Screencast-Keys/releases/tag/v3.5 and install it from the zip file. Do not unzip anything.