ink
Ink
ink | Ink | |
---|---|---|
164 | 65 | |
3,894 | 25,811 | |
0.6% | - | |
0.0 | 6.2 | |
about 2 months ago | 21 days ago | |
C# | TypeScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ink
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Ink for Game Design
What does this have to do with Inkle's Ink? Well, Ink is a form of engine-agnostic game data creation. At heart, Ink is a narrative scripting language but because it was conceived as middleware, it can be used by many game development stacks. The primary integration is Unity which supports many platforms on its own but Ink scripts can also be run in the browser, Defold, Godot, Unreal and more. You can write Ink once, test it using Inky or Inklecate and deploy it using your desired framework. I can personally attest to running the same Ink script in the browser with ink.js and in the Defold, Godot and Unity game engines.
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A simple MUD server in Python which can be run on a Raspberry Pi
That's awesome, thanks!
I am aware of Inform 7, I think it is awesome. A few months ago I made a quick demo using Inklescript[1], which I found simpler and more suitable to my project (a Star Trek adventure). Inform 7 remains something I wish to explore in the future when I need something more complex.
Thanks! ;)
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[1] https://www.inklestudios.com/ink/
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About Text based games,basically
As others have said, Twine is really a great starting point for text or choice-based games. If you'd like to get into the weeds a little more, I'd also shout out Ink, which is incredibly flexible and really fun imo, altho it def requires a bit more coding experience.
- How to start making video games?
- Text adventure ported to social media
- Free websites for writing branching plot lines?
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Any other devs that have / are making choose your own adventures?
On the technology side, you might want to check out Inkle: https://www.inklestudios.com/ink/
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How to get into narrative design with no coding/programming experience?
Start writing in ink or twine.
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Narrative Game Design
Otherwise, Inkle is also quite good. (and people have made players for it in Unreal and Unity, so it's not hard to attach to existing game projects.) I don't think it has the nifty visual flowchart though, if that's a piece you care about.
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Are there any tools for designing the story of a dating sim?
I really like Ink. The developers made tons of games with it like the Sorcery! series, so it has a good foundation, and it's quite easy to write and organize, more than twine in my opinion.
Ink
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Ask HN: Interesting TUIs (text user interfaces), maybe forgotten ones?
I have used this https://github.com/vadimdemedes/ink/ to TUI design, it's "React" for TUI. It's pretty good but I had to add a bit of sub-process parallelization since I have a long running process in the background.
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I created a simple CLI tool that helps you code FAST!
I've always wanted to build a CLI tool, and when I realized that you can build one using React with Ink, I converted my Python script into a CLI tool.
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Delete git branches in batches
⚠️ Git for Windows Terminal is currently not supported, and the tool is limited to ink. We will look for alternatives later. Please use CMD, Vscode terminal's Git... terminal
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Setup Simple Web UI for Node.js App in Seconds
There is a good solution for some of those cases - ink. With ink, I can implement text-based UI with knowledge of React, which is neat but there are still some caveats for my usages:
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Building Reactive CLIs with Ink - React CLI library
Looks cool, right? Building a similar UI in the terminal without any library would be quite hard, though, thanks to Ink it's almost as easy as building any frontend UI with React.
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Terminal-like output library for js?
ink?
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Synchronous File Reading and Writing in Node.js
I'm writing a CLI with ink. Writing async code is important as to not block the rendering and respond to user input. I have a few loading animations that update every 100ms. Synchronous operations can make the animation hang for >500ms, making the animation choppy.
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Launch HN: Resend (YC W23) – Email API for Developers Using React
You get the comfort of using react components instead of fighting with HTML tables to make your emails look nice. I think it's awesome! It's analog to what ink[0] does with CLI outputs. Sure, you could write fancy CLI outputs in bash, but ink takes the pain out of it and makes it easy.
[0] https://github.com/vadimdemedes/ink
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Is Node.js a good way to implement a CLI app with persistence?
Due to Node's asynchronous behavior, it makes Node great for long-running processes that make a lot of HTTP requests, database calls, and other async ops, like a web server or a REST API. However, if I am making a CLI tool for pretty much personal use only, with very minimal async operations, then blocking the event loop with a synchronous function that will resolve almost immediately will make no difference perceivable to a human brain or have any speed benefits that someone can actually observe (think `fs.readFileSync` or `require('dotenv') of 10 line config file, or a quick embedded db (sqlite) query with only ~100 records. I'm wondering what the best way to implement the database part of the app synchronous. I can read/write to JSON files but it would be tricky because the data is relational, and some complex joins and other data wrangling operations are required (complex to perform in JS but are easy to implement in a SQL statement). It's not important what the operations are, that's not the point of this post. This is mostly a personal project of interest: making this CLI tool completely avoiding any async operations/using no promises. I would like to use node tho, as I said this is just out of interest and I also want to experiment with several CLI libraries such as Ink or Cliffy.
- Ink: React for interactive command-line apps
What are some alternatives?
YarnSpinner - Yarn Spinner is a tool for building interactive dialogue in games!
Commander.js - node.js command-line interfaces made easy
RenPy - The Ren'Py Visual Novel Engine
oclif - CLI for generating, building, and releasing oclif CLIs. Built by Salesforce.
UnrealInk - Integration of the Ink language into Unreal 4 (https://github.com/inkle/ink)
blessed - A high-level terminal interface library for node.js.
dialogic - 💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
nestjs-commander - A module for using NestJS to build up CLI applications
twinejs - Twine, a tool for telling interactive, nonlinear stories
tui-rs - Build terminal user interfaces and dashboards using Rust
godot-ink - Ink integration for Godot Engine.
PyLaTeX - A Python library for creating LaTeX files